Audio Artist II - Speech - FIFA

Multiple Locations: Orlando, FL, USA • Los Angeles, CA, USA • Edmonton, AB, Canada • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada


This position is no longer open.

Requisition Number: 173773

Position Title: Audio Artist II

External Description:

EA Create Audio is an award-winning audio team creating audio assets for titles within EA STUDIOS. Through uniting our creative talents and technical expertise, we are driving industry-leading audio through partnership, expertise, innovation and uncompromising quality.

Role Overview

EA Create Audio is looking for an experienced Audio Artist who can make an immediate contribution to audio development. You will own audio specific project(s), with the goal of creating/maintaining a quality audio experience. You are expected to have post production skill and experience in all phases of audio design and production, with proficiency in both voice production and implementation. If this sounds like you – submit your application and join us on this journey!


  • Create quality audio for our video games, with a high focus on cinematic, story-driven game experiences
  • Author small and well-defined audio-related tasks, with a high focus on content pipelines
  • Directly support feature(s) or small project(s) or task(s)
  • Technical implementation, logic and databasing tasks, all catered to the user experience
  • Quality control review for the project's audio (pre-CQC) on all applicable platforms
  • Create software design of source elements;
  • Speech editing, naming and file organization
  • Strong sense of structure, experience with tracking documentation
  • Participate in team collaboration, but also work independently
  • Take direction from the Audio Director and other more senior audio artists on a project, but still expressing your creativity


  • Minimum 1 years' studio engineering/recording/VO experience (or equivalent)
  • 2+ years game audio experience
  • Experience with audio middleware software (Wwise, Fmod)
  • Familiarity with third party game engines (Unity, Unreal, etc.)
  • Experience with Microsoft Office tools (Excel, Access, Word)
  • Exposure to basic knowledge of code or scripting language (C#, C++, Lua, etc.) an asset
  • Solid experience using game audio development tools, technology and pipelines
  • Experience with modern audio creation equipment, software and recording techniques, with a high level of proficiency in Pro Tools
  • Solid knowledge of PC and console audio hardware
  • Outstanding sound design skills
  • Skills in the area of technical implementation of game audio



Remote?: 1

Community / Marketing Title: Audio Artist II - Speech - FIFA

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Date Opened: 2022-05-23 13:10:47.97

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html