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Technical Artist

Locație: Manchester, UK

Notificare

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Requisition Number: 173752

Position Title: Technical Artist 1

External Description:

Founded in 2010 by leading Games Industry entrepreneurs, Playdemic is a BAFTA Award winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash.

Our culture and values place great emphasis upon open communication, autonomy and empowerment. We believe in encouraging people to be the best they can be and giving them the tools to achieve their goals. Our personality is to be innovative and to encourage creative risk taking. This is combined with a flat and transparent approach to decision making that creates a shared culture of success.

Golf Clash has been entertaining millions of players for over 5 years and our goal is to continue providing exciting new features and content to our fans for many more years to come. If you want to create games for millions of players to enjoy on the go, then this is the job you've been looking for! We are committed to constantly improving our working practices and collective knowledge through training and supporting each other.

As a Technical Games Artist, you'll join the talented, multi-disciplinary Golf Clash team to help with the continuing development of this industry-leading, hit mobile game. You'll work with the Lead Artist and the Engine team to design and implement new features and tools and processes into our in-house game development framework, known as the Ideas Engine.

Responsibilities:

  • Build tools to improve the pipeline for asset creation, both in-engine and in 3D software packages.
  • Proactively look for opportunities to improve workflow processes by scripting solutions to common problems.
  • Work on tools with the Engine team to develop better processes and pipelines, and build new engine features.

Must Haves:

  • Portfolio demonstrating technical art skills.
  • Excellent problem solving skills.
  • Ability in one or more scripting languages such as C#, Java, Maxscript, MELScript, Python or similar.
  • An excellent understanding of 3D hierarchical/transformation concepts and tree structures.
  • Experience with 3DS Max/Maya or equivalent 3D software.

Bonus Points:

  • Previous games industry experience.
  • Detailed understanding of shaders (HLSL), lighting, and physically-based rendering.
  • Artistic ability, with a good eye for detail.
  • Adobe Photoshop skill.
  • Understanding of the use and implementation of visual effects and particle systems.
  • Experience with technical animation and rigging processes.

City:

State:

Community / Marketing Title: Technical Artist

Company Profile:

Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.

EEOText: EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

Days Open: 182

Can this position be remote?: 0

EEO Employer Verbiage:

EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

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