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Software Engineer - C++ & Unreal

Emplacement: Hyderabad, Telangana, India

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Requisition Number: 173646

Position Title: Software Engineer II

External Description:

Software Engineer

Location: Hyderabad, Telangana, India

We're EA—the world's largest video game publisher. You're probably familiar with many of our titles—Madden, FIFA, The Sims, Need for Speed, Dead Space, Battlefield and Star Wars, to name a few. But maybe you don't know how we're committed to creating games for every platform—from social to mobile to console—to give our consumers that anytime, anywhere access they demand.

The EA Mobile portfolio encompasses some of the most recognisable entertainment brands in the world, including titles such as The Simpsons, Tetris Blitz, SCRABBLE, MONOPOLY, Plants vs Zombies 2, Real Racing 3, Dungeon Keeper and online games destination.

The Hyderabad office represents one of EA Mobile's largest development organizations with more than 800 passionate mobile game experts involved in game development, testing, production and distribution. The game development studio is a team within this organization that is committed to building and running live services for some of EA's top games.

Our vision is to be EA Mobile's center of excellence for Live Services and help grow the footprint of casual games in the market. Here are the values we truly believe in:

  • Tenacity – Hunger to prove yourself and keep pushing the boundary
  • Ownership – Get things done
  • Passion – Passionate about the art of making games
  • Collaboration – Great things are not done by an individual but by a team of highly motivated folks
  • Alchemy – Create magic in everything you do

The Role

As Software Engineer, you will be an important member of a team building optimal mobile solution for EA Mobile. You will report to the Engineering Manager and work with our candid and collaborative team, where your knowledge and advice about using technology to grow our Ad business in multiple ways will be appreciated. The code you write will need to be of the highest quality. You will also help ensure solid application performance and an excellent user experience.

Here's how your day would look like:

  • You will be a top-level contributor in architectural strategy for major, complex implementations involving high-volume, globally distributed services.
  • A hands-on person leading the team from the front and finding solutions using technology and logical thinking.
  • Implement a strong architectural vision that scales for complex game services.
  • Be an important partner/owner of the ad-tech roadmap including the development of tools and experiments focused on improving how we leverage ad-tech.
  • Manage end-to-end development architecture, thus ensuring the code written to implement the architecture and design meets the highest standards regarding code quality and efficiency
  • Estimate engineering effort during multiple stages of product life cycle.
  • Track development deliverables and communicate their statuses, risks to global teams.
  • Provide architectural guidance to quality assurance from inception through integration, staging and production environments to deliver solid test cases.
  • Exhibit creativity and resourcefulness at problem solving while collaborating and working effectively with outstanding designers, engineers of different technical backgrounds, architects, and product managers.
  • Ability to integrate research, conduct fail-fast POCs and implement MVPs at high velocity.
  • Experience with agile/scrum methodologies to iterate quickly on product changes, developing user stories and working through backlogs.
  • Maintain strong service catalog and up to date technical documentation.
  • Establish logging, monitoring, analytics, and telemetry frameworks for the team.
  • Establish & Enforce strong DevOps principles across all stages of development.

Who fits the bill:

  • Extensive application development experience on Mobile platforms, specifically Android and iOS.
  • Through understanding of Application lifecycle in Mobile platforms, specifically Android and iOS
  • In-depth knowledge on third-party SDK integration. Preferably, Ad SDKs such as Google, Ironsource, FAN, Vungle etc.
  • Fluent in C++ or C# with strong OOP fundamentals
  • You are a strong problem-solver.
  • Experience working on Games/Mobile application development.
  • Knowledge of common data structures and algorithmic solutions
  • Familiarity with the JSON and XML formats
  • Strong knowledge of architectural patterns—MVP, MVC, MVVM, and Clean Architecture—and the ability to choose the best solution for the application.
  • Experience with profiling and debugging mobile applications.
  • Experience with development using Agile and Scrum methodologies.
  • BE/BTech/MCA
  • Most important of all, you need to love games!

Good to have Skills:

  • 1+ years experience working with ads-related third-party libraries, APIs, architecture, etc. a major value add.
  • 3+ years of experience with Game engines and libraries like Unity, Cocos and Unreal.
  • Understanding of mobile application development guidelines defined by first party(Apple and Google).

City:

State:

Community / Marketing Title: Software Engineer - C++ & Unreal

Company Profile:

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d’expériences, de l’innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 144

Can this position be remote?: 0

EEO Employer Verbiage:

À propos d'Electronic Arts

Toutes nos actions sont tendues vers le même objectif : transmettre l'envie de jouer. Au travers de nos jeux innovants, de nos services novateurs et de nos technologies de pointe, nous offrons des possibilités infinies à des millions de fans dans le monde entier.

 

Nous cherchons des personnes inclusives et collaboratives aux points de vue variés pour enrichir notre culture et nous stimuler. Grâce à notre programme d’avantages sociaux, nous adoptons une approche holistique centrée sur le bien-être physique, émotionnel, financier, professionnel et communautaire pour soutenir les membres de notre personnel à chaque chapitre de leur vie. Nous fournissons un ensemble complet d’avantages sociaux garantissant une vie équilibrée et offrant notamment des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Notre objectif est de fournir un environnement de travail sûr et bienveillant qui vous permet de vous épanouir sur le plan personnel comme sur le plan professionnel.

 

Electronic Arts souscrit au principe de l’égalité des chances. Nous prenons nos décisions en matière d’emploi sans distinction de race, de couleur, de pays d’origine, d’hérédité, de sexe, de genre, d’identité ou d’expression de genre, d’orientation sexuelle, d’âge, d’informations génétiques, de religion, de handicap, d’état de santé, de grossesse, de situation familiale, d’ancienneté ou de tout autre facteur protégé par la loi. Nous étudions également les candidatures des personnes qualifiées possédant un casier judiciaire, conformément à la loi en vigueur. Par ailleurs, EA aménage l’environnement de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.

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