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Software Engineer - Infrastructure Platform

Multiple Locations: Seattle, WA, USA • Austin, TX, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 173506

Position Title: Software Engineer II

External Description:

The Production Infrastructure organization provides the essential infrastructure and services that power many of EA's biggest games. Our charter is to make EA's games and services available to all players anytime and anywhere, and to enable developers to experiment and build new games quickly via rapid development in the cloud. We do this with our infrastructure and application management platform, built on Kubernetes. In all of this, we focus on being there for players where and when they want to play.

As a Software Engineer, your primary responsibility will be to work collaboratively with a team of engineers to plan and execute on the software design and architecture of our new systems. Most of your time will be spent developing features and optimizing performance, robustness, and scalability of the production infrastructure platform. You will also spend time developing low toil automation tools and workflows in service of maintaining a large fleet of Kubernetes clusters.

In this role, you will report to the Director of Engineering.

Responsibilities:

  • You will maintain and contribute to a large-scale managed cloud service for EA games.
  • You will evolve project statements into preliminary engineering designs.
  • You will expand designs into engineering execution plans and engineering tasks.
  • You will write code and meet peer-reviewed code standards.
  • You will resolve defects during QA testing, load testing, and from the live environment
  • You will engage with clients who use the services and features you create to complete user facing features.
  • You will work with and contribute to the open-source software Kubernetes community.

Qualifications:

  • Bachelors' degree in Computer Science, Computer Engineering, or equivalent work experience.
  • 2+ years of commercial development experience.
  • Proficiency with an OO language.
  • 4+ years of experience with a public cloud provider (AWS, Azure, GCP).
  • 4+ years of experience building, deploying and operating high traffic services.
  • 4+ years of experience with Kubernetes and containerized applications.
  • Experience developing multi-threaded architecture in web and data technologies.
  • Database experience with relational or NoSQL solutions.

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer - Infrastructure Platform

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Date Opened: 2022-05-18 22:55:43.423

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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