Technical Artist - Frostbite (Contract)
Multiple Locations: Seattle, WA, USA • Vancouver, BC, Canada • Orlando, FL, USA • Austin, TX, USA • Texas, USA
Requisition Number: 173466
Position Title: Technical Artist 2
TECHNICAL ARTIST (Contract) - Frostbite
Estimated duration 12 months
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.
We are looking for an accomplished Technical Animator to join the Frostbite team on a contract basis. You are, like us, passionate about making games in a collaborative environment and active engagement with our community. You will learn our animation workflows, putting them to the test and providing feedback on workflows and tools we are building.
Reporting to a Technical Director, you will…
- Become a master of EA's proprietary Frostbite Animation System.
- Engage with the animation community at EA to gather feedback and understand the main animation and cinematic workflows
- Validate the quality of the animation engine during each release cycle
- Work with the Frostbite engineers to ensure the tools we build have high usability and quality standards
- Create documentation and tutorials of the animation systems
- Help produce demo material to showcase our latest developments
- Provide inputs to the future direction of the animation system
You will work with the technical animators across the company for the duration of the contract. This is a perfect opportunity to learn how animation is done for different genres of AAA titles at EA.
- 1+ years of technical animation experience
- An understanding of animation principles and anatomy
- Hunger to learn from expert users in the animation community
- Experience in usability testing
- Proficiency in standard industry tools such as Autodesk Maya
- Experience with game engines (e.g. Unreal, Unity)
- Experience diagnosing problems in a game engine
- Experience working as a technical animator on AAA titles
- Working knowledge of Maya or MotionBuilder
- Passion for video games
- Experience with motion capture
- You enjoy being able to identify problems and resolve them.
Community / Marketing Title: Technical Artist - Frostbite (Contract)
Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。
EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律，考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律，为符合条件的残障个体改善工作环境。
Days Open: 48
Can this position be remote?: 1
EEO Employer Verbiage:
EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律，为符合条件的残障个体改善工作环境。