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Client Software Engineer

여러 위치: Redwood City, CA, USA • Austin, TX, USA • Seattle, WA, USA • Vancouver, BC, Canada • San Francisco, CA, USA • Texas, USA • California, USA • Georgia, USA • Illinois, USA • North Carolina, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 173459

Position Title: Sr Software Engineer I

External Description:

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres. We exist to Inspire the World to Play. We create extraordinary new game  experiences for our millions of players everywhere by bringing together  talented people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers. You will report into a studio Development Director and be directed by game Technical Director.
 
What's in it for you?
Glad you asked! At Maxis, we excel at outrageous thinking. It's the fuel that inspires the best games in the world. We're trailblazers and great storytellers. But it's not just about amazing your peers – it's about amazing yourself and our fans. Take risks. Work with dazzling minds and dare to dream big. Together, we can change the way millions play every day. The Sims 4 has an extremely unique player base, with 60% of our audience being women between the ages of 18-24.
 
Responsibilities
  • Work with Maxis and EA Central Tech, Microsoft, Sony, Apple to integrate their systems and tools into The Sims 4 game engine, development environment and workflow
  • Collaborate with game team technical directors and engineers to implement game features on different platforms
  • Improve game performance by taking advantage of platform specific capabilities
  • Partner with release team to build and deploy games on all supported platforms
Qualifications
  • Strong C/C++ skills with 3+ years of experience
  • Experience integrating complex SDKs into large engines with multiple external dependencies on multiple platforms
  • Experience with large code bases and optimizing code and data to improve memory usage and execution speed
  • Experience using static and performance analysis tools, automated testing, unit testing
  • Experience working with consoles (Sony, Microsoft)
  • A passion for making and playing games
  • Shipped at least one AAA title on multiple platforms
  • Bachelor's Degree in CS/Math or higher (or equivalent work experience) 
Bonus Points
  • Experience working with PC/Mac digital platforms (Origin, Steam, Epic Store, Apple)
  • Experience working with Mobile platforms and portable consoles (Nintendo, iOS, Android)
  • Comfortable with Windows, Perforce, Visual Studio, XCode, Python
  • Experience with graphics libraries (DirectX/OpenGL/Metal).
  • An understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space.
  • Passion for quality game delivery
  • Prior experience with JIRA, Confluence and Miro

City:

State:

Community / Marketing Title: Client Software Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 119

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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