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Senior Cloud Software Architect - Frostbite

Posizioni multiple: Vancouver, BC, Canada • Seattle, WA, USA • Marina Del Rey, CA 90292, USA • Orlando, FL, USA • Austin, TX, USA • Texas, USA • Utah, USA • Virginia, USA • Georgia, USA • Illinois, USA • North Carolina, USA • Nevada, USA • Oregon, USA • Arizona, USA • California, USA • Colorado, USA

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Requisition Number: 173400

Position Title: Sr Software Engineer I

External Description:

We are looking for an accomplished Senior Cloud Software Architect to lead the effort in taking the Frostbite game engineer into the Cloud!

FROSTBITE

Frostbite is a platform for game development within EA and is used by important franchises such as Battlefield, FIFA, Dragon Age, Need for Speed, Plants vs Zombies and many more. Our powerful runtime and workflows are configurable and cover all aspects of development including Audio, Animation, Cinematics, Scripting, Artificial Intelligence, Physics, Destruction, Rendering, Visual Effects, and more.

Thousands of game developers all over the world are using Frostbite to create games with our proprietary Engine. They need a powerful set of tools, a super-efficient runtime and a rich set of creative features that is underpinned by an extensible and configurable architecture.

Reporting to a Lead Technical Director, in this role, you will be part of the architecture team that works with all areas of the passionate and skilled Frostbite team. You'll provide the roadmap, create prototypes, and then shepherd the way into the next generation of Frostbite.

As a Senior Software Architect (Cloud), you will

  • Maintain an Architecture Runway for Frostbite to support new features and capabilities
  • Participate in the definition, architecture and planning of Frostbite goals and programs including design, dependencies, and Return on investment.
  • Work with partners to evolve the architecture of Frostbite to meet future needs
  • Ensure Frostbite has appropriate, living architecture documentation
  • Establish and help use design patterns and principles
  • Improve the architecture and design skills on the Frostbite team
  • Establish and evaluate important non-functional requirements across the product
  • Ensure the architecture supports agile processes and continuous delivery
  • Collect and analyze ideas and technologies to use across the business
  • Promote understanding and awareness of architecture and design across Frostbite
  • Bring changes to the architecture of Frostbite to take better advantage Cloud technologies
  • Create proofs of concept of new ways that Frostbite can use the Cloud

You are:

  • Motivated to improve the way games are made by defining and transforming the architecture of Frostbite
  • Inspired to work with, learn from and coach others
  • Fueled learn both the breadth and depth of your expertise
  • Passionate about improving architecture to positively affect developers and users
  • Motivated to empower and grow the architecture skills of the engineering team
  • Invested in keeping architecture and design grounded in solving existing problems and improving the codebase
  • An advocate for agile working practices and empowering decisions at the lowest possible level
  • Passionate about simple designs that are easy to maintain and easy to use

Qualifications

  • A BS degree in computer science or equivalent work experience
  • 10+ years of programming in C-like languages
  • 5+ years experience of architecture and development of SaaS at scale
  • 5+ years experience developing and transforming architecture in an agile environment
  • Experience with software architecture principles and design patterns
  • You enjoy being a subject matter expert for a large, distributed team

Bonus

  • Experience of architecture in:
  • Large-scale resource limited systems (such as games or virtual environments)
  • Application software acting on complex data sets (such as Game editors or CAD)
  • Worked in large-scale agile environments (such as SAFe)
  • Games industry experience
  • Built and maintained software libraries, tools or features used by others
  • Used code refactoring tools at scale
  • Worked on systems including Rendering or GPGPU work

City:

State:

Community / Marketing Title: Senior Cloud Software Architect - Frostbite

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 202

Can this position be remote?: 1

EEO Employer Verbiage:

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