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Experience Designer II

Location: Vancouver, British Columbia, Canada

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This position is no longer open.

Requisition Number: 173331

Position Title: Experience Designer II

External Description:

In your role as Experience Designer, reporting to a Manager, Digital Experiences, you will contribute to a new Web experience on EA.com, which means partnering across game teams, marketing, product management, design, engineering, and publishing to gain understanding and support their goals, always with an eye on quality, consistency, usability, and needs of our players. As part of the broader UX Design family, you will be an important contributor to the Marketing and Innovation Team.

Joining EA means joining the team shaping and expanding EA's Web ecosystem; build consumer experiences that power EA's games and allowing more personalized, socially connected, and smooth experiences. We like to say that "we see farther," and are committed to driving innovation to meet player needs today and in the future.

You're someone with a track record for:

  • Successfully delivering multiple digital products such as marketing websites, immersive experiences, native web/mobile applications.
  • Adapting. Determining the best UX approaches based on player feedback and identifying challenges and adapting as you go.
  • Understanding of the product life-cycle and building and iterating on products with large and established user bases.
  • Requirements gathering. You collect (sometimes conflicting) inputs from a variety of sources and partners to inform your work.
  • Experience with information architecture, UX, and content strategy concepts and deliverables.
  • Experience with responsive design best practices and designing for the mobile web
  • Using a CMS to build webpages (AEM experience is a major plus)
  • Prototyping and presentation-layer development; you can build what you design in HTML, CSS/JS, and in AEM using the NDS
  • Fluent knowledge of Figma, the Adobe Suite and other design and rapid-prototyping tools
  • Knowledge of current online product trends and best practices

You'll also bring the following skills or experiences to our team:

  • 5+ years of experience in UX and Visual design.
  • Complete UX skills: problem discovery, solution generation, concept creation, wireframing, testing, synthesis, iteration, prototyping, competitive analysis, customer journey mapping, applying design systems and producing deliverables for development.
  • Experience with design and prototyping tools like Figma or others.
  • General awareness of web and mobile technology (i.e., JavaScript, HTML/CSS).
  • Familiarity with enterprise content management systems, design systems, consumer-facing products, and multi-destination publishing platforms (create once, publish everywhere).
  • Enthusiasm for gaming desired; ability to stay on the forefront of industry trends a big plus

In a typical week, you could:

  • Product owners, production designers, game studio teams, marketing managers, the Competitive Gaming team, and engineers to bring an ongoing roadmap of interactive features to life.
  • The CMS and publishing teams to ensure the content-heavy features you'll design can be fulfilled by authoring workflows and publishing processes.
  • UXR, CI, and analytics to inform UX strategy and ensure feature optimizations are measurably improving the player experience.

You'll build relationships and work with:

  • Work with other designers to create outstanding web experiences
  • Present ideas and pitch to partners and colleagues
  • Oversee Production Designers building your vision
  • Design web pages supporting important marketing campaigns
  • Improve on existing design infrastructure and design new components

We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and free video games and more!

City:

State:

Remote?: 1

Community / Marketing Title: Experience Designer II

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-05-05 16:27:05.92

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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