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Manager - Technical Art (Frostbite)

Multiple Locations: Seattle, WA, USA • Vancouver, BC, Canada • Montreal, QC, Canada • Orlando, FL, USA • Austin, TX, USA

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Requisition Number: 173315

Position Title: Manager, Technical Art

External Description:

MANAGER - TECHNICAL ART (FROSTBITE)

We are Frostbite

Frostbite is EA's state-of-the-art game engine that powers games such as Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. We empower creators to shape the future of gaming by developing new engine features and tools. Our experienced global team is passionate about pushing the boundaries of game engine technology and working with EA studios to ship amazing games.

What does a Technical Art Manager do?

As a Technical Art Manager, you will report to Frostbite's Creative Director, as a part of the Frostbite example content team. As a member of this team, you will manage a team of technical artists and designers who provide support and content solutions to Frostbite users. You will also manage and collaborate on a variety of initiatives to further the quality of Frostbite's user experience.

What we're looking for

With a history in game development, you have experience managing creative talent and love to help team members achieve their best. You ask questions, listen, challenge assumptions and are excited by the opportunity to push the boundaries of what's known. You love the process of game development, understand the challenges and skills required to build AAA games and want to try something new that expands your expertise. Helping others become better game developers by supporting a team that builds game demos, improves content workflows, and generates creative content for training material is just the thing you've been looking for.

You Will

  • Manage and hire a senior team of technical artists and designers
  • Partner with the content leadership team to help provide demo content, workflow improvements and training material
  • Manage teams delivery against workflow improvements
  • Manage Studio partners technical art support needs
  • Help guide special projects and align team members to product teams direction
  • Collaborate with a diverse range of EA peers and direct team members in multiple time zones

You Will Need

  • 5 + years experience in game development as a technical artist, content creator or producer
  • Management experience working with multiple individuals in a diverse range of technical art & design skills
  • Production or project management experience
  • Experience with Jira, Confluence, Miro or similar task management and documentation tools

More about our studio: www.frostbite.com

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Remote?: 1

Community / Marketing Title: Manager - Technical Art (Frostbite)

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-04-29 16:42:07.87

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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