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Animator (Contract) - Maxis

여러 위치: California, USA • Vancouver, BC, Canada • British Columbia, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 173312

Position Title: Contingent

External Description:

Animator (Contract) - Maxis

Flexible Work Model: On Site | Hybrid | Remote

Duration: 6-months

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don’t settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

Description

As an Animator, your primary role will be to create and iterate on animation content to support both visual targets and prototyping in a pre-production environment. You will be creating and modifying human character animations that express a wide range of emotions and personality. You have skills in both traditional keyframe and motion capture animation workflows. Your secondary role will be to test new animation tools and provide rig feedback. You have knowledge in Maya, Unreal, and motion capture workflows. You will receive direction and feedback directly from Senior Animators and the Animation Director.

You will report to one of our studio Development Directors.

Responsibilities

  • Work effectively and collaboratively in a remote environment.
  • Create expressive keyframe character animation that portrays multiple emotions in a variety of aesthetic acting styles.
  • Use both Maya and in-house experimental tools to implement animated characters and objects.
  • Excel in a pre-production environment that involves multi-tasking, innovating, and adaptability.
  • Iterate on animation content in multiple states for supporting prototypes.
  • Provide feedback on tools, rigs, and workflows' impact on animation content.
  • Make sure all work is clean and organized with regards to assets within each file and file structure and storage.
  • Work within animation guidelines set by Team Leads and Animation Director.
  • Collaborate with peers and supervisors on innovative approaches to tackle assignments.

Qualifications:

  • 3+ years of professional character animation experience using Maya, Max, or equivalent.
  • Have an expert and demonstrable understanding of the traditional "Principles of Animation" and human anatomy in motion.
  • Experience in hand-keyed stylization of biped motion.
  • Independently find and communicate creative solutions to problems.
  • Strong work ethic and positive attitude.
  • Solid organization and efficient time management skills.
  • Ability to take direction and seek clarification from Supervising Animators and Animation Director.

Bonus:

  • Secondary experiences as a Technical Animator
  • Experience with Mocap animation workflows/cleanup
  • Animation Experience in the latest version of Unreal Engine

City:

State:

Community / Marketing Title: Animator (Contract) - Maxis

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 84

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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