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Software Engineer

Location: Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 173279

Position Title: Software Engineer II

External Description:

The Challenge Ahead:

Gameplay Programmers are versatile generalists who focus on game strategy and the "feel" of a game. However, they will inevitably be involved with the more specialized areas of the game's development, such as graphics and sound. Gameplay programmers may implement strategy tables, tweak input code, or adjust other factors that alter the game. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

What this Software Engineer will do at EA:

  • Bring the vision of the artists and designers to life
  • Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing needed custom code
  • Prototype new mechanics to prove designs and improve mechanics
  • Design and document technical designs for Gameplay systems
  • Develop tools and workflows to produce new game features
  • Work with a proprietary engine to develop shareable code and interface correctly with the engine

The next great EA Software Engineer also needs:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience years experience with C++ and experience in object-oriented design and implementation
  • Knowledge of A.I. architecture, character control, path finding, multiplayer, or other Gameplay-related systems
  • Knowledge of good software programming practices
  • Understanding of multi-threaded architectures and synchronization principles
  • Excellent debugging experience using tools to help debug
  • Understand performance implication of Gameplay systems & algorithms and how to improve

Nice To Have Skills:

  • Avid gamer with a passion for creating top-quality games
  • Familiar in working on a mobile platform (iOS, Android)
  • Familiar with scripting languages (Python, Lua, Ruby) and interpreted languages (C#, Java)
  • Knowledge in a second field, such as physics or mathematics
  • Familiar with basic game development technologies such as Perforce, Visual Studio

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 92

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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