Online Engineer - Criterion

Multiple Locations: Guildford, UK • Runcorn, UK


This position is no longer open.

Requisition Number: 173218

Position Title: Software Engineer III

External Description:



For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for phenomenal game feel, AAA audiovisual quality, and technical innovation in the Burnout & Need for Speed series and in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault, Arcade for Star Wars Battlefront II, Firestorm for Battlefield V and Battlefield 2042.


We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past four years, we are very proud to have been recognized by as one of the best places to work in the UK. Let’s talk about how you could be a part of it.


What an Online Engineer does at Criterion


We’re looking for an experienced engineer to be part of the Criterion’s online team. Daily you will work in C++ that would cover our client, dedicated server and backend online services. You would own the end-to-end implementation of our social features, including matchmaking, parties, friends, inviting joining games and game management etc. This involves using both first party API and internal online tech. The team will be also involved with the systems test process and launch of our titles ensuring that the experiences we create are delivered safely to our players.




  • You will become part of the Need for Speed online team to help deliver connected services via our internal technologies (C++/MySQL).
  • Work with production to understand our commerce requirements and translate those into technical designs which are reviewed and signed off.
  • Own our first party commerce integrations and work with other domains to stand up our in game store.
  • Coordinate with our live/release teams to ensure the correct store deployments and setup.
  • Work with EA Central Tech, Microsoft, and Sony to integrate their systems into Need for Speed.

Qualifications / Skills:


  • 6+ years of experience in C++ software development
  • Experience shipping titles (consoles and PC) and involving in live services
  • Source control experience (ideally Perforce)
  • Proficiency in integrating and maintaining large-scale systems
  • Experience with First Party APIs
  • Skills debugging complex applications
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience
  • Good understanding of client-server methodology, scalability, and security considerations.


Nice to have:


  • Scripting languages (Python, Lua) and C#
  • Love games



Community / Marketing Title: Online Engineer - Criterion

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 234

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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