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Gameplay Software Engineer - Madden

Multiple Locations: Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Marina Del Rey, CA 90292, USA • Georgia, USA • New York, USA • California, USA

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This position is no longer open.

Requisition Number: 173088

Position Title: Software Engineer III

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA’s Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport. 

The Gameplay Engineer is a versatile generalist who will focus on game strategy and the "feel" of a game. However, they will inevitably be involved with the more specialized areas of the game's development, such as animation and physics. You will implement strategy tables, tweak input code, or adjust other factors that alter the game. You will report to the team's manager and work with your peers on developing the game's foundation layer.

Your Responsibilities

  • Bring the vision of the Artists and Designers to life.
  • Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing needed custom code.
  • Prototype new mechanics to prove designs and improve mechanics.
  • Design and document technical designs for Gameplay systems.
  • Develop tools and workflows to produce new game features.
  • Work with a proprietary engine to develop shareable code and interface correctly with the engine.

Your Qualifications

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • 7+ years experience with C++ and experience in object-oriented design and implementation.
  • Knowledge of A.I. architecture, character control, path finding, multiplayer, or other gameplay-related systems.
  • Knowledge of good software programming practices.
  • Understanding of multi-threaded architectures and synchronization principles.
  • Excellent debugging experience using tools to help debug.
  • Understand performance implication of Gameplay systems & algorithms and how to improve.
  • Familiar with scripting languages (Python, Lua, Ruby) and interpreted languages. (C#, Java)
  • Knowledge in a second field, such as physics or mathematics.
  • Familiar with basic game development technologies such as Perforce, Visual Studio.

About EA

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Community / Marketing Title: Gameplay Software Engineer - Madden

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 107

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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