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Destruction Artist - Temporary (Jedi: Survivor Team)

Location: Los Angeles, California, United States

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Requisition Number: 173058

Position Title: Artist

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.

Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

The Jedi: Survivor team is looking for a highly skilled Destruction Artist who will embrace our philosophy and share their hard earned expertise to create an incredible experience for our players. We’re picturing someone who is passionate about world-building and experienced in creating high quality, in-game environment destruction.

What you’ll do…

  • Break up environment geometry and run Maya or Houdini dynamic simulations of their destruction.
  • Preserve existing UV information and generate new UVs as needed after fragmenting the geometry.
  • Set up objects for real-time destructibility using Physics and Destruction.
  • Placement and creation of particles for destructible objects and other effects.
  • Ensure that dynamic effects run within established game-engine operating parameters, and scaling level of detail as needed to accomplish this.
  • Implement physics simulations into Unreal Engine using Blueprints.
  • Work in other disciplines in down-time, such as prop modeling, texturing, or particles.
  • Provide feedback to tools programmers and coordinate efforts with other dynamic artists to streamline methods and improve efficiency.
  • Work closely with designers to fine-tune the timing of complex interactive dynamic effects.
  • Create cloth motion simulations, and fine-tune them for aesthetic effect.
  • Coordinate with Environment Artists to seamlessly integrate dynamic effects into environments.

Ideally, you'll have…

  • 1+ years’ experience in games as a Destruction Artist.
  • Extensive experience working with Maya dynamics or Houdini, including cloth.
  • Experience with Houdini is a plus.
  • Proficiency with Maya modeling and UV tools.
  • Experience working within Unreal Engine and implementing Destruction Animation, including Blueprint scripting.
  • A great eye for what is cool and a good sense of environment animation timing.
  • Basic to intermediate understanding of rigging is a plus.
  • Mel/Python scripting experience is a plus.
  • Must provide samples or a demo reel showing applicable experience or take a Destruction Test.
  • Passion for making and playing games.
  • Shipped AAA game(s) a plus.

 

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed.

 

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Community / Marketing Title: Destruction Artist - Temporary (Jedi: Survivor Team)

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-04-25 22:51:07.7

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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