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UX Designer - User Generated Content Tools

Multiple Locations: Vancouver, British Columbia, Canada • Montreal, Quebec, Canada • Orlando, Florida, United States • Austin, Texas, United States • Seattle, Washington, United States • Pasadena, California, United States • Marina del Rey, California, United States • Redwood City, California, United States • Edmonton, Alberta, Canada

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Requisition Number: 172991

Position Title: Experience Designer II

External Description:

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WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As a UX Designer, reporting to the Experience Design Director, you will partner with a team of designers and engineers to bring creation abilities to a wide range of players. This role requires an understanding of both the gameplay and UI/UX needs of our players. 

Responsibilities

  • You will design accessible creation tools that allow players to create new gameplay experiences, capture key moments in time, and share that content with others.
  • You will define and prototype spatial interaction patterns with a focus on usability and managing a broad library of creation building blocks.
  • You will build relationships with our cross disciplinary team, and partner groups to set priorities towards meaningful design solutions to meet player and business goals within technical constraints.
  • You will distill user research, competitive analysis and feedback into user centered design goals.
  • You will apply a set of design standards, documentation, and principles as part of our design system 
  • You will help our teams empathize with players and advocate  for usability and accessibility

Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • You have experience as an interaction designer, UX designer, experience designer, game designer or product designer on a broad range of platforms/devices. .
  • You have experience designing intuitive consumer-facing content creation tools
  • You have visual and/or code-based scripting experience in a design role.
  • Excellent written and oral communication skills
  • A strong desire to create, and a passion for enabling as many others as possible to share in the act of creation.
  • Passion for fostering an inclusive and diverse, 'team-first' culture based on fun
  • Passion for games with a solid grasp of market trends

City:

State:

Remote?: 1

Community / Marketing Title: UX Designer - User Generated Content Tools

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-04-14 17:34:37.373

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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