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Gameplay Animator II - College Football

複数の場所: Orlando, FL, USA • Austin, TX, USA • Redwood City, CA, USA • Vancouver, BC, Canada • Toronto, ON, Canada • Seattle, WA, USA • Arizona, USA • California, USA • Florida, USA • New Jersey, USA • Massachusetts, USA • Pennsylvania, USA • Texas, USA • Utah, USA • Virginia, USA • Washington, USA • Georgia, USA • North Carolina, USA • New York, USA

注意

このポジションはもう募集していません。

Requisition Number: 172931

Position Title: Animator 2

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

Role:

Gameplay Animators are responsible for portraying movement and behavior by owning their animations all the way into game. Gameplay Animators must be able to create emotionally believable characters that allow game players to interact with the game, whether photorealistic or stylized, in a realistic and believable fashion. Think of a game like Madden NFL Football, for example. When the game player intercepts a pass and scores a touchdown, they expect the animated action to be a realistic representation of the action they'd see in real life.

EA Gameplay Animators use specialized software packages, including MotionBuilder and EA’s proprietary Frostbite engine, to create the animations for in-game behaviors as well as setting up the blending, tagging, state transitions, compression, expressions, etc. for those animations to work in game. Gameplay animators need a strong understanding of classic animation principles such as staging, squash and stretch, timing, anticipation, follow through, exaggeration, etc., as well as excellent problem-solving skills.  Gameplay Animators will work with designers and on their own to create new control schemes and gameplay mechanics in the ANT animation engine.

Responsibilities:

EA looks for Gameplay Animators who demonstrate a strong proficiency in animation packages including MotionBuilder and game/animation engines like Unity and Unreal; they possess an ability to learn very quickly and work with proprietary animation run-time integration tools; they have an ability to animate the human form, giving the character weight, personality, mood, and believability; they are comfortable animating in realistic and stylized motion; and they can demonstrate a strong understanding of classic animation principles and fundamentals.

Gameplay Animators must be able to work as part a team and on their own, taking responsibility for organizing their work within the production schedule, managing files, and meeting deadlines. It's essential to have an understanding of the production process and the ability to communicate effectively with other disciplines. Knowledge of programming is desirable.

Game animation must be simple and expressive. The Gameplay Animator should know how to reveal attitude, emotions, and mood through a character's movement and behavior, and be able to create memorable characters that will appeal to players. Gameplay Animators are also responsible for how animations feel from a gameplay standpoint, animation must look good and play well in the game.   At EA, Gameplay Animators usually possess a degree in Computer Animation.

 

City:

State:

Community / Marketing Title: Gameplay Animator II - College Football

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 175

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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