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Principal Animator

Location: Seattle, WA, USA

Notice

This position is no longer open.

Requisition Number: 172901

Position Title: Principal Animator

External Description:

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

 

Finding great talent and supporting our studios to be the best place for people to make a difference is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next-generation emergent storytelling. Join us to pursue your passion to build unique, groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure. Become a foundational part of respectful and diverse team as we are looking for a Principal Animator to join our team.

 

We're looking for an experienced core gameplay Principal Animator to join us in building a AAA open world action RPG with an emphasis on procedural narratives. We are looking for a candidate capable of motion editing and prototyping, who can also produce high-quality keyframe animation.

 

You will report to the Principal Art Director, and work as part of the core gameplay team. You'll use prototypes and real-time visualizations to help realize the vision set by the Design and Art Directors.

 

Responsibilities

 

  • You will implement and polish full movement and combat sets for a third person action game.
  • Technical Artists/Animators and Engineers will work with you to manage and solve any technical problems that arise.
  • You'll work with the Design team to establish and create animations that align with design requirements.
  • Using Epic's Unreal Engine, you will prototype and implement both movement and combat features.

 

Requirements

 

  • At least 10+ years of experience working on AAA console games.
  • Experience in motion editing and keyframing characters to a very high standard.
  • Experience working with designers/engineers to brainstorm ideas to then iterate in-engine.
  • Experience with modern combat and movement systems.
  • We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you'll bring, and which requirements will challenge you to grow.

 

We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you will bring, and which requirements will challenge you to grow.

 

We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, of course, free video games and more!

 

 

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Community / Marketing Title: Principal Animator

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 44

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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