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Game Client Software Engineer - C++

複数の場所: San Francisco, CA, USA • Seattle, WA, USA • Austin, TX, USA • Redwood City, CA, USA • Georgia, USA • Illinois, USA • North Carolina, USA • Utah, USA

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Requisition Number: 172809

Position Title: Software Engineer III

External Description:

Welcome to Maxis, home to tinkerers, craftspeople, and storytellers. Our mission is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be. Read on to see how you can join our team and dream big.

You will report to a Development Manager. As a Client Software Engineer on The Sims, you will work on our client systems within the game. The work will range from rapid prototyping to production development. Most of the work will be done in C++.

Job Responsibilities:

  • Use C++ to implement client features and systems.
  • Extend existing client systems and create new ones.
  • Work with designers, producers, content creators and other engineers to develop game features.
  • Write technical design documents detailing software requirements.
  • Write code with performance and memory usage in mind.
  • Debug code to document and fix bugs.
  • You can cater your messaging based on audience and with diverse teams.

Qualifications: Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • Bachelor'/Master's degree in Computer Science, Software Engineering or related field.
  • 5+ years' experience in a hands-on development role.
  • Working knowledge of modern C++.
  • Experience implementing complex game subsystems.
  • Experience with graphics libraries (DirectX/OpenGL/Metal) suggested.
  • An understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space.
  • Desktop development experience.
  • Experience with Windows platform and development tools (e.g. Visual Studio or other programming IDEs).
  • Skills debugging complex applications.
  • Experience optimizing existing game code to be more performant.

Bonus:

  • Mac development experience.
  • Console development experience.
  • Knowledge of Python, C#, or familiarity with WPF.
  • Demonstrate experience working in large data-driven games or applications.
  • Experience developing for large-scale live products.
  • Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.
  • Familiarity with The Sims games on PC/Mac/consoles

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Community / Marketing Title: Game Client Software Engineer - C++

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 218

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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