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Senior Core Rendering Engineer - Frostbite

Multiple Locations: Seattle, WA, USA • Toronto, ON, Canada • Orlando, FL, USA • Vancouver, BC, Canada • Austin, TX, USA • Utah, USA • Virginia, USA • California, USA • Colorado, USA • Georgia, USA • Illinois, USA • North Carolina, USA • Nevada, USA • Oregon, USA • Arizona, USA

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Requisition Number: 172717

Position Title: Sr Software Engineer II

External Description:

Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

Come join the Frostbite Rendering team to work directly on the Render Hardware Abstraction Layer of the Frostbite engine. We develop the rendering backends for all platforms. The team is mostly split between Orlando and Vancouver. Reporting to a Director of Engineering, you will work with our "customers", Rendering Engineers, to ensure performance and quality across our supported platforms. We hope you will join our team to push the rendering technology that guides the Frostbite Renderer forward and contribute to the success of some of the industry's biggest titles.

Responsibilities

  • You will develop and maintain cross-platform graphics hardware abstraction layer for the Frostbite Engine.
  • You will develop tools to provide a quality experience for render engineers using Frostbite.
  • You will work with game team engineers and the Frostbite rendering team to promote and achieve new rendering features.
  • You will determine and lead low-level performance profiling and optimization programs on multiple platforms.

Qualifications

  • Bachelor's Degree in Computer Science, Math or related field
  • C++ experience with at least 6 years of professional programming experience in real-time rendering
  • Experience working in rendering for multiple shipped titles on current-generation consoles (PS5, XBSX, PC)
  • Knowledgeable of modern cpu/gpu hardware architecture
  • Experience using a low-level graphics API (DX11/12, Vulkan, console)
  • Experience with Graphics Debugging Tools (Pix, Renderdoc, console)
  • Experience with memory management and multi-threading with related debugging and optimization experience

Bonus:

  • Professional experience working on Device Drivers
  • Professional experience developing graphics debugging tools / utilities / visualizers
  • Experience developing shaders in HLSL or GLSL
  • Test-driven development experience
  • Experience using source control systems (p4, git) in large code bases

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Community / Marketing Title: Senior Core Rendering Engineer - Frostbite

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-04-04 15:14:35.97

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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