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Audio Artist II Speech - UFC

Multiple Locations: Toronto, Ontario, Canada • Edmonton, Alberta, Canada • Vancouver, British Columbia, Canada

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This position is no longer open.

Requisition Number: 172709

Position Title: Audio Artist II

External Description:

EA Create is a collective of content production teams partnering with EA Studios game teams to deliver outstanding visuals, audio, and technology. Our teams consist of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture, and craft. EA Create Audio is an award-winning team creating audio content for numerous titles focused on uniting creative talents and technical expertise to guide industry-leading audio. There are many exciting projects underway, and we produce progressive audio content for in-

game products from multiple studio locations.

Role Overview

EA Create Audio is looking for an enthusiastic and experienced Audio Artist with technical proficiency who can make an immediate contribution to our team supporting the development of UFC. You have experience in all phases of audio design and production, with proficiency in voice production, editing, and implementation. You have a passion for video games and an overwhelming desire to create an outstanding audio experience. You will work within the EA Create Audio team and gain a tremendous understanding of game development.

Responsibilities:

  • Database/file management and organization
  • Implement and tune commentary playback elements using proprietary scripting language
  • Search for, and edit commentary samples from live UFC events to be used in game contexts
  • Create and submit quality audio assets following the vision and goals of the title
  • Organize large volumes of files/samples  per naming convention protocols
  • Quality control review of the project(s)

Qualifications and what you will need:

  • Minimum of two years audio experience (game audio, post-production, etc.) 
  • Experience with Excel and Access ())
  • Experience using at least one game audio implementation tool and pipeline. (e.g. Wwise/Fmod/Unreal/Unity)
  • Basic knowledge of scripting languages and tasks (LUA, Python, JavaScript, etc)
  • Experience using Version Control Software (Perforce)
  • Audio editing experience with at least one major DAW (ProTools, Nuendo, Reaper, etc)
  • Skilled with audio/speech design and processing 
  • Solid knowledge of PC hardware and software
  • Good creative and technical thinker
  • A positive communicator who excels as part of a team
  • Self-motivated with a solution-oriented attitude
  • Comfortable working remotely

Desirable Skills and Experience

  • Voice Over Recording/Direction
  • Programming Languages (C++,C#)
  • Knowledge of Mixed Martial Arts or other combat sports. 




City:

State:

Remote?: 1

Community / Marketing Title: Audio Artist II Speech - UFC

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-04-05 16:17:01.223

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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