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Game UI Software Engineer

Posizione: Georgia, USA

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La posizione non è più aperta.

Requisition Number: 172663

Position Title: Software Engineer II

External Description:

Welcome to Maxis, home to tinkerers, craftspeople, and storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be. Read on to see how you can join our team and dream big.

Description:

Reporting to a Development Director as a UX Engineer, you will work on UI and UX within the game. The work will range from rapid prototyping to production development. Most of the work will be done in Unreal Engine, both in C++ and Blueprints. Some prototypes and features may be done with different tools and frameworks.

Expectations:

  • Work with designers, producers, artists, and other engineers to contribute to a shared vision for compelling UI/UX features.
  • Write quality code following the project coding standard and established engineering practices.
  • Develop new UI/UX prototypes and refine existing ones.
  • Design production level UI/UX subsystems.
  • Write software requirements and technical specifications.
  • Provide time estimates for tasks.
  • Implement production level game UI/UX subsystems.
  • Document components.

Requirements - note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 3+ years of programming experience.
  • Working knowledge of C++.
  • Understand principles of game design.
  • Understanding of core principles of UI/UX, best practices and accessibility.
  • Desktop (PC/Mac) development experience required.
  • Experience developing usable consumer-oriented UI
  • Experience prototyping UI systems.
  • Document specifications.
  • Experience with Unreal Engine
  • Experience with multiple UI frameworks.

City:

State:

Community / Marketing Title: Game UI Software Engineer

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText: EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare, anzianità o qualsiasi altra caratteristica protetta dalla legge. Considereremo anche i candidati qualificati con fedina penale sporca, in virtù delle leggi applicabili. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

Days Open: 144

Can this position be remote?: 1

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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