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Programmeuse d’interfaces utilisateurs

Multiple Locations: Montreal, QC, Canada • Toronto, ON, Canada • Quebec, Canada

Notice

This position is no longer open.

Requisition Number: 172651

Position Title: Software Engineer II

External Description:

Everyone in our industry has a Motive - an idea they want to bring to life, something they've never seen before in a game that they want to make a reality. This is what drives everyone at Motive. The only limit here is the team's imagination. Motive is a creative-inspired studio, led by a team of industry veterans, that aims to redefine action games and bring the highest quality thoughtful experiences to players.

Motive is looking for a User Interface (UI) Programmer to join our team.

User Interface Programmers work with UI Artists/Designers and the programming team to develop user interfaces for our games. They help implement menus and in-game HUD, both on consoles and on the PC. Their goal is to help make the game interface and attractive while making sure it has as little impact as possible on game performance. You will report to the Lead Gameplay Programmer and help us create our next incredible experience for players!

What the next great UI Programmer will do at Motive:

  • You will bring the vision of the UI Artist/Designer to life by collaboratively brainstorming solutions that satisfy design and content requirements
  • Collaborate with technical leadership and other engineers to help establish overall technical design and architecture
  • Communicate with EA's central technology teams to provide requirements and improvements to push UI technology forwards
  • Troubleshoot any UI issues including performance
  • Work with the production staff in building realistic schedules and identifying dependencies;
  • Coordinate with QA and lead to ensure successful roll out of new features to the team and establish testing and maintenance of systems
  • Identify technical and environmental risks/obstacles and create solutions to overcome identified risks
  • Partner with QA and the UI Artist/Designer to react to feedback from focus groups and usability studies

Who You Are:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
  • Proficiency with C++, scripting languages (Python, Lua, Ruby) and interpreted languages (C#, Java)
  • Experience in object-oriented design and implementation and knowledge of good software programming practices
  • Experience developing complex UI systems for a published game
  • Experience with the release process including working on systems related to localization, certification and asset management
  • Experience with Rendering concepts, Linear Algebra and Graphics Shader Programming
  • 4+ years of professional software development experience

What's in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, RRSP company match and many others. And since we realise it takes world-class people to make world-class games, we offer a great benefits packages and a culture that excels at creativity and individuality.

Motive Studios has the Means and Opportunity. Come see what you can do!

City:

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Remote?: 0

Community / Marketing Title: Programmeuse d’interfaces utilisateurs

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-03-31 20:38:56.2

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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