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Software Engineer - FIFA

Location: Stratford, London, UK

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 172599

Position Title: Software Engineer III

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC. 

As part of FIFA, the ultimate purpose of the team you’ll be a part of is to be a catalyst for meaningful and impactful innovation and change. This is an R&D team, exploring new initiatives and technologies that will drive the evolution of the overall FIFA business and teams and its goal is to provide the technological and experiential capabilities to build the FIFA of tomorrow.

 

The Role:

The Software Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. 

As a Software Engineer,  you will work on the technology, tools and pipelines that form the foundation of our game features - C++ based backend functionality, UI framework and components, content and localization pipelines, content creation tools and more. You will also develop the game features that are common across teams, including features such as player customization, team management, settings and accessibility.

 

Your Responsibilities:

  • Use C++ to develop foundational features used by all game teams - player customization, team management, game settings and accessibility features
  • Build tools and pipelines for art content, soccer data management and localization
  • Design and implement features for FIFA's UI framework and components used by all of our game teams
  • Work with Production and Interface Designers, from Modes and other game teams, to gather requirements and write technical design specifications
  • You will report to the game modes team's manager and work with your peers and QA Analysts to develop the FIFA's foundational technology

 

Your Qualifications:

  • Object-oriented programming experience of OO design principles
  • 5+ years experience in C++ software development
  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development) is very nice to have
  • Ability to work with existing and unfamiliar code

City:

State:

Remote?: 0

Community / Marketing Title: Software Engineer - FIFA

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Date Opened: 2022-03-31 16:09:46.3

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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