filler

Gameplay Software Engineer - FIFA

Plats: Toronto, ON, Canada

Meddelande

Befattningen är inte längre öppen.

Requisition Number: 172588

Position Title: Software Engineer III

External Description:

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. That’s why we employ the most creative, passionate people in the industry. 

Have you ever experienced the thrill of a last minute goal that carries your team to victory in front of millions of people? Working here is kinda like that

The Challenge Ahead:

Gameplay Programmers are versatile generalists who focus on game strategy and the "feel" of a game. However, they will inevitably be involved with the more specialized areas of the game's development, such as graphics and sound. Gameplay programmers may implement strategy tables, tweak input code, or adjust other factors that alter the game. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

What this Software Engineer will do at EA:

  • Bring the vision of the artists and designers to life
  • Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing needed custom code
  • Prototype new mechanics to prove designs and improve mechanics
  • Design and document technical designs for Gameplay systems
  • Develop tools and workflows to produce new game features
  • Work with a proprietary engine to develop shareable code and interface correctly with the engine

The next great EA Software Engineer also needs:

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience years experience with C++ and experience in object-oriented design and implementation
  • Knowledge of A.I. architecture, character control, path finding, multiplayer, or other Gameplay-related systems
  • Knowledge of good software programming practices
  • Understanding of multi-threaded architectures and synchronization principles
  • Excellent debugging experience using tools to help debug
  • Understand performance implication of Gameplay systems & algorithms and how to improve

Nice To Have Skills:

  • Avid gamer with a passion for creating top-quality games
  • Familiar in working on a mobile platform (iOS, Android)
  • Familiar with scripting languages (Python, Lua, Ruby) and interpreted languages (C#, Java)
  • Knowledge in a second field, such as physics or mathematics
  • Familiar with basic game development technologies such as Perforce, Visual Studio

We thought you might also want to know:

The benefits and perks of working for EA

City:

State:

Community / Marketing Title: Gameplay Software Engineer - FIFA

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 134

Can this position be remote?: 1

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html