filler

Gameplay Software Engineer (III) - The Sims!

Mehrere Standorte: Los Angeles, CA, USA • Austin, TX, USA • Seattle, WA, USA • Vancouver, BC, Canada • Utah, USA • California, USA • Georgia, USA • Illinois, USA • North Carolina, USA

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 172478

Position Title: Software Engineer III

External Description:

Welcome to Maxis, home to tinkerers, craftspeople, and storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be. Read on to see how you can join our team and dream big.

You will report to a Development Director. As a Software Engineer on The Sims, your job will be to build user-facing content for the Sims using Python and C++.

 

Job Responsibilities:

  • Implement gameplay systems written in Python and C++ that are data-driven.
  • Sim behaviors: interaction with the world, other Sims, and objects (how would a Flirty Sim behave differently on a pool club versus a bar).
  • Build creative real life archetypes within a simulation game (e.g. romance, careers, postures).
  • Runtime optimization for performance and memory usage (scaling a simulation engine to include all aspects of human life).
  • Work with the team on continuous improvement of the data-driven framework that brings designs to life.
  • Write software requirements and technical design documentation.
  • Work with franchise leaders to continue building unique content for a game that supports a large demographic of simulation player patterns.

 

Technical Requirements:

  • Excellent game systems programming skills. Demonstrate technical abilities with projects implemented in C++, Python, C#, or Java.
  • 5 or more year experience in a hands-on development role.
  • Experience working in Python encouraged.
  • Experience with Windows platform and development tools (Visual Studio, Eclipse)
  • Experience writing real-time simulation game code.
  • Bachelor/Master's degree in Computer Science or relevant field.

 

Bonus Experience:

  • Demonstrate past experiences of shipping one or more game titles for some platform (PC, Mac, Console, Mobile)
  • Experience developing for live products at large-scale.
  • Previous engineering leadership experience over a title or major system.
  • Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.
  • Knowledge of UI technologies including Scaleform, Actionscript 3, HTML, CSS, Javascript, and familiarity with Flash.

 

#LI-NS1

City:

State:

Community / Marketing Title: Gameplay Software Engineer (III) - The Sims!

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText: EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand, Veteranenstatus oder anderer durch das Gesetz geschützte Charakteristiken getroffen. Wir berücksichtigen unter Einhaltung der geltenden rechtlichen Bestimmungen auch qualifizierte Kandidaten mit Vorstrafen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

Days Open: 163

Can this position be remote?: 1

EEO Employer Verbiage:

EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand oder Veteranenstatus getroffen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html