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Development Director - DICE

Multiple Locations: Stockholm, Sweden • Germany • United Kingdom • Spain • Ireland

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This position is no longer posted.

Requisition Number: 172305

Position Title: DD II

External Description:

We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror's Edge. Our people are the backbone and driving force to our creative products. That's why we're dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause.

Role Overview

We are looking for an experienced project manager who is passionate about gaming to provide leadership for a group of development teams. You will create an environment that enables our development teams to focus on what they are good at and support them with administrative work and production support. You will also mentor other project managers and be an example of what good looks like within the studio. The Development Director plans time, resources and tracks progress on our features working together with the other leads. You will be an essential person in the daily operation of the teams you work with.

 

What skills does DICE look for?

We believe you have the following:

  • 7+ years project management experience – preferably in the tech / software development industry
  • Leadership experience and a desire to lead and help teams achieve their goals
  • Experience in negotiation, mediation and conflict resolution in complex project setups
  • Strong communication skills across all levels of the organization
  • Focused on motivating and inspiring team(s) to work as one towards the project goals
  • Experiencing managing and mentoring more junior project or product managers

We believe that you are comfortable and have experience working with:

  • Agile development, using Scrum/Kanban/Lean
  • Project roadmaps, sprint planning, retrospectives, day-to-day team management, dependency management
  • Project development with emphasis on team empowerment
  • Risk analysis and mitigation techniques
  • Budgeting and resource planning
  • Tools: e.g. Jira, Hansoft, Word, Excel (create & maintain complex spreadsheets), PowerPoint, PowerBI or other project management, reporting and tracking tools.

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Remote?: 1

Community / Marketing Title: Development Director - DICE

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-03-18 12:47:43.127

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