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Paid Frostbite Software Engineer Intern

Emplacement: Bucharest, Romania

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Requisition Number: 172273

Position Title: Intern General

External Description:

Electronic Arts Romania, one of the largest tech companies and video game developers in Romania, brings together experienced people from diverse work backgrounds and industries all united by a common passion: bringing the best video games in the world to life!

Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Dragon Age, Madden NFL, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront II.

Join us, as an intern within Frostbite Bucharest and you will have the chance to understand how this powerful game engine works, build new functionalities from the ground up and understand complex concepts of game development.

Frostbite Procedural is a dynamic and enthusiastic team developing Procedural tools and workflows. Our mission is to provide game teams with the Procedural engine features and tools needed to achieve a fantastic player experience and complete immersion.

What you'll do:

  • You will help build features, test and integrate them in-game code, working together with other Software Engineers.
  • You will participate in an Agile software process including daily Stand-up meetings and Sprint Planning.
  • You will work with the dev and QA team members to resolve road-blockers and ensure the completion of tasks.
  • You will get to learn and follow standard software engineering processes and best practices for gathering requirements, design, implementation, and testing. This is a great opportunity for you to experience the gaming industry and the development lifecycle of a very large project.

Qualifications:

  • Pursuing an education in Computer Science or Mathematics.
  • Programming knowledge in C++. Experience with C# is considered a bonus.
  • Familiarity with OOP and data structures.
  • Exposure to scripting languages such as Python.
  • Algorithmic knowledge using common computing algorithms.
  • Basic exposure to multithreaded programming and debugging.
  • Previous software development experience (including academic or home projects).

When it comes to the working schedule, you will join the internship for 6 months:  July to September(Full-time) and October to January (Part-time).

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Community / Marketing Title: Paid Frostbite Software Engineer Intern

Company Profile:

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d’expériences, de l’innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 74

Can this position be remote?: 0

EEO Employer Verbiage:

À propos d'Electronic Arts

Toutes nos actions sont tendues vers le même objectif : transmettre l'envie de jouer. Au travers de nos jeux innovants, de nos services novateurs et de nos technologies de pointe, nous offrons des possibilités infinies à des millions de fans dans le monde entier.

 

Nous cherchons des personnes inclusives et collaboratives aux points de vue variés pour enrichir notre culture et nous stimuler. Grâce à notre programme d’avantages sociaux, nous adoptons une approche holistique centrée sur le bien-être physique, émotionnel, financier, professionnel et communautaire pour soutenir les membres de notre personnel à chaque chapitre de leur vie. Nous fournissons un ensemble complet d’avantages sociaux garantissant une vie équilibrée et offrant notamment des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Notre objectif est de fournir un environnement de travail sûr et bienveillant qui vous permet de vous épanouir sur le plan personnel comme sur le plan professionnel.

 

Electronic Arts souscrit au principe de l’égalité des chances. Nous prenons nos décisions en matière d’emploi sans distinction de race, de couleur, de pays d’origine, d’hérédité, de sexe, de genre, d’identité ou d’expression de genre, d’orientation sexuelle, d’âge, d’informations génétiques, de religion, de handicap, d’état de santé, de grossesse, de situation familiale, d’ancienneté ou de tout autre facteur protégé par la loi. Nous étudions également les candidatures des personnes qualifiées possédant un casier judiciaire, conformément à la loi en vigueur. Par ailleurs, EA aménage l’environnement de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.

Cliquez ici pour voir la politique de confidentialité des données.

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