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Senior Technical Artist

複数の場所: Orlando, FL, USA • Austin, TX, USA • Los Angeles, CA, USA • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada

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Requisition Number: 172255

Position Title: Senior Technical Artist 2

External Description:

Development Technology & Solutions spans four continents, bringing together diverse individuals passionate about their craft from across the globe. We partner in every development phase while improving our expertise to create greater experiences for players. DTS participates in creating some of the most beloved games and supports ongoing live services.

The STG Tools and Technology Team is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends and allow for quick iteration of any artistic idea into reality.

The Challenge Ahead:

As a Senior Technical Artist - Tools/Pipeline on the team, you will focus on a large asset library product that has been developed. You will gather requirements, design tools, debug, build pipelines and tools, automate processes for curation and uploading assets, work on complex problems with artists and other engineers in the domain of tool, pipeline, and develop workflows to improve quality and improve processes. You will report to a team Development Director with support from the Technical Art Directors.

Day to day you will...

  • Gather user requirements, design, debug, test and maintain quality and reusable code
  • Work with customers (i.e., artists, engineers) to create and support pipelines, tools and automation processes for getting content from its source, through curation, and up to asset management system
  • Evaluate assets and determine the direction of development depending on the asset type
  • Participate in code reviews, best practice documentation and other tech community projects

You are/have:

  • Experience working with python
  • Experience working with DCC applications such as Maya, Houdini, Photoshop, Substance Designer
  • Working knowledge of motion builder
  • Bachelor's degree in Computer Science or related field or equivalent training and professional experience
  • Knowledge of good software engineering practices (e.g., design patterns, object-oriented design)

Bonus if you have:

  • Experience working with rigging and lighting artists and software engineers within games or film.
  • Experience in C#, C++ and working knowledge of .NET
  • Exposure to designing User Interfaces in C# using WPF

City:

State:

Community / Marketing Title: Senior Technical Artist

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 87

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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