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Technical Designer II - Madden Gameplay

Multiple Locations: Orlando, Florida, United States • Redwood City, California, United States • Vancouver, British Columbia, Canada • Toronto, Ontario, Canada • Austin, Texas, United States • Texas, United States • Utah, United States • Washington, United States • California, United States • Florida, United States • Georgia, United States • North Carolina, United States • New York, United States • Oregon, United States

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Requisition Number: 172143

Position Title: Game Designer I

External Description:

Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

SPORTS is looking for the next great Technical Designer. You have a broad knowledge of both design and engineering. You will work directly with creative and technical leadership to work on the game's vision while maintaining high technical standards.

Responsibilities:

  • Over the course of development, you will design, prototype, implement, refine, and polish several game features.
  • Produce new ideas that fit within the vision of the game.
  • Fully develop these ideas in a detailed design document.
  • Use visual scripting to prototype new ideas. Find the fun, fail fast and fail cheap.
  • Work within a versatile team and collaborate well with designers, engineers, and artists.
  • Design and tune complex data systems inside Frostbite.
  • Implement non-interactive sequences using a proprietary tool set.
  • Oversee the setup, implementation, and polish phases of narrative cinematic scenes in the game.
  • Design unique gameplay moments.
  • Author python scripts to automate repetitive tasks within Frostbite.

Requirements:

  • 5 or more years of industry experience in a design or engineering role.
  • Combination of technical and design skills.
  • Experience working with Unity or Unreal. Frostbite experience.
  • Experience with scripting languages. Python experience.
  • Visual scripting experience.
  • Well versed in modern game design trends.
  • Personal side projects.
  • A background in computer science.

What's in it for you? Glad you asked!

We realize it takes outstanding people to make excellent games, we offer great benefits packages and a culture that values creativity and individuality.

We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, of course,

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Remote?: 0

Community / Marketing Title: Technical Designer II - Madden Gameplay

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-03-30 22:07:24.92

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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