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Outsourcing Hard Surface Artist

Multiple Locations: Del Rey, California, United States • Redwood City, California, United States • Vancouver, British Columbia, Canada • Austin, Texas, United States • Seattle, Washington, United States

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Requisition Number: 171917

Position Title: Outsourcing Artist

External Description:

Outsourcing Hard Surface Artist 

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

The Outsourcing Artist is a creative role focusing on hard surface art content with external vendors for one or multiple projects. The role works closely with the Associate Environment Director, and other Outsourcing Artists to manage vendor assets. Responsibilities include finalizing art assets, taking part in art content reviews and feedback, and working with the internal and external teams to deliver art content. This role will report to our Studio Art Line Director. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within a three-hour time difference to the Pacific Time Zone to apply.

Responsibilities:

  • Review and provide feedback on external art content (focus on weapons, vehicles and mechanical objects)
  • Create briefs and organize packages for external production
  • Finalize assets by making visual and technical adjustments
  • Participate in relevant art review meetings
  • Ability to create content for seasonal releases on a cyclical basis
  • Help coordinate vendor communication to internal team
  • Support external art training and documentation

Requirements:

  • 3-5 years 3D experience
  • Proven expertise in modeling & texturing weapons, vehicles, and mechanical objects
  • Understanding of industry standards, 3D applications, general workflows with Maya, Zbrush, Substance Painter
  • Experience working with physically based rendering
  • Proven history of working within game engine constraints to achieve visual and technical quality
  • Understanding of best practices including providing feedback
  • Self-motivation and the ability to collaborate effectively within a team

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality. 

Next Steps

As part of the application process, we may ask you to complete a practical work exercise. Apply online with a resume.

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Community / Marketing Title: Outsourcing Hard Surface Artist

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-03-03 23:48:54.353

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

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