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Design Director - Battlefield Seattle Studio

Location: Seattle, Washington, United States

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Requisition Number: 171694

Position Title: Senior Game Design Director II

External Description:

Design Director - Battlefield Seattle Studio

Battlefield Seattle is focused on building rich, exciting stories with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.

 

Role Overview: Reporting to the studio GM, you will manage the design team and design vision of a new Battlefield campaign. Your job is to orchestrate the mission design, narrative, game mechanics, and systems to create the highest quality experience possible. You foster relationships with creative, engineering, and production to create an inclusive design team.

Your job is to embrace the core tenets of the Battlefield franchise and make sure they are woven through all layers of a masterfully designed single player campaign. You will build the studio's design team and culture and build an amazing campaign from concept through release. You are also responsible for leading iteration of the product design based on feedback from peers, company partners, and team members while holding to the core vision.

 

Responsibilities: 

  • Define and lead the design efforts necessary for creating a best-in-class single player campaign experience.
  • Vet the product design from an execution, business, and achievability standpoint and adjust, while holding to the core vision.
  • Define, guide, strategize and iterate playable prototypes at all phases of the game's development to maintain scope and quality.
  • Communicate the game's design vision across all of the team's members and partners, both internal and external.
  • Plan for and guide a strategy for launch and post release support as an integrated part of core development.
  • Work with art, design, and engineering directors to ensure the game meets the Creative Director's vision.
  • Start with a player-first mentality, motivated by a passionate aim to understand and serve the players who are engaged with the game.
  • Distribute work to the design team, evaluate quality of the deliverables and provide constructive feedback for improvement.

 

Qualifications: 

  • Passion and understanding of single player campaigns and how to innovate within that space.
  • 10+ years experience as a Director Level or large-team leadership level.
  • Experience formulating and driving full project concepts across all disciplines.
  • Love to listen to the team first, then make informed decisions.
  • Communicate vision and inspire the team to build it.
  • Navigate decision-making between multiple partner studios while leading a team during all phases of a project.
  • Foster agreement through the team's leadership and wants to collaborate smoothly in a way that empowers others.
  • Is transparent and candid when providing feedback while keeping it constructive.
  • Work with production to define scope, maintain progress and manage project risks.
  • Lead by example.

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that values creativity and individuality.

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Community / Marketing Title: Design Director - Battlefield Seattle Studio

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-02-16 19:30:19.28

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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