filler

Software Engineer – Machine Learning Systems

Multiple Locations: Galway, Ireland • Salzburg, Austria • Bucharest, Romania • Stratford, London, UK • Poland • Romania • Sweden • Netherlands • Germany • France • United Kingdom • Spain • Ireland

Notice

This position is no longer open.

Requisition Number: 170916

Position Title: Software Engineer II

External Description:

The Frostbite Engine Team

The worldwide Frostbite team works on AI, Rendering, Animation, Physics, and other engine features that are used across EA games.

 

The mission of the Frostbite AI team is to develop tools, workflows, and runtime features that support the diverse AI and gameplay needs of game teams throughout the world, such as Crowd Simulations, Character Behavior Authoring, Pathfinding, and Machine Learning.

 

The Role

You will work with peers from multiple game studios and the worldwide Frostbite team to enhance the use of Machine Learning in all aspects of EA games, such as game AI, animation, physics, rigging, content generation, automated testing, etc.

 

You will work on software solutions that harness state-of-the-art Machine Learning concepts and 3rd-party frameworks, streamline their integration in the Frostbite Engine and contribute to the success of EA's biggest titles such as Battlefield, FIFA, and Need for Speed.

 

You will report directly to the team's Engineering Manager to help you work on your career goals.

The Responsibilities:

  • Work with Game Teams to deploy Machine Learning solutions in their games so that they can make use of their power more easily.
  • Design, develop, test, deploy, maintain and improve third-party and proprietary Machine Learning inference runtimes.
  • Work collaboratively to provide high-quality cross-platform products in C++ in an Agile environment.
  • Ensure our designs are well documented and backed up with automated testing to improve ease of use and future maintenance of our technology.
  • Work with co-located and remote colleagues and participate in technical discussions.
  • Work with the AI leaders and Frostbite senior team members to understand customer needs and deliver incrementally on their highest priority features and requirements.

 

The Requirements:

  • Mastery of the C++ language and professional experience as a C++ developer.
  • Deep understanding of memory management, multi-core use, profiling, and optimization.
  • Familiarity with open-source machine learning frameworks (e.g. PyTorch, Tensorflow, ONNX Runtime).
  • Familiarity with one or more of the following: Natural Language Processing, regression, classification, pattern recognition, generative methods.
  • Interest in Product Ownership (product roadmap, requirements, customer interactions), working in partnership with the Product Manager.

Nice to haves:

  • Experience working in game development.
  • Understanding of multiple hardware platform portability challenges.
  • Working knowledge of tensor algebra.
  • Working knowledge of Python.

The Benefits of Becoming Part of the Team:

  • Work in an environment with a flexible schedule and a great culture.
  • Learn a massive amount of knowledge, skill sets, and professional software development practices.
  • Participate in worldwide gaming-related events & conferences.
  • Have your name on the credits of the triple-A games based on Frostbite.
  • Have dedicated time allocated for innovation and prototyping personal initiatives.
  • Be able to define personal development goals and be supported to achieve them.
  • ….and of course, free EA video games.

 

And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

City:

State:

Community / Marketing Title: Software Engineer – Machine Learning Systems

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 131

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html