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Senior Experience Designer - UI/Visual Design - Maxis

여러 위치: California, USA • Toronto, ON, Canada • Kitchener, ON, Canada • Austin, TX, USA • Utah, USA • Florida, USA • Georgia, USA • North Carolina, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 170903

Position Title: Sr Experience Designer

External Description:

Senior Experience Designer - UI/Visual Design - Maxis

Studio: MaxisLocation: Remote North America - Open to most North America locations

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be. Read on to see how you can join our team and dream big.

As a Senior Experience Designer with Maxis, you'll report to the Development Director and work with a team of enthusiastic industry craftspeople from all walks of life. You will use your passion and knowledge to develop amazing experiences for our highly engaged players, as well as new players.

You should excel in a collaborative and iterative environment and help lead these processes and methods forward. You will work with your Engineering, Game Design, UXR and Production partners to create experiences that surprise, delight, and invite millions of gamers around the world to Play with Life.

Responsibilities

  • Guide user-centered design processes to provide outstanding design solutions for Maxis games.
  • Partner with XD Director and the larger XD team.
  • Maintain and follow an existing comprehensive design system.
  • Be a promoter of usability, inclusiveness, and accessibility.
  • Guide design solutions that are informed by player data (quantitative and qualitative).
  • Partner with user research to conduct studies on future work, analyze the data, and produce results.
  • Craft UX artifacts: experience maps, flows, wireframes, and prototypes.
  • Produce conceptual mocks and visual artifacts.
  • Work with engineers and implement UI in game engine.
  • Architect player flows, screens, content, and states that promote ease of use and are engaging while balancing player, business and technical goals.
  • Partner with multiple team members to find balanced design solutions to player and team goals within technical constraints.
  • Lead projects for product development, feature design and a team of experienced designers'

Qualifications

  • At least 6+ years of UX/UI experience as a UX designer, interaction designer, product designer or similar role. Your experience includes some combination of: game or mobile products, live service and social networks.
  • Experience with user research methodologies and user data analysis (quantitative and qualitative)
  • A portfolio demonstrating user-centered designs across multiple digital products. Creating research and data informed designs that meet player needs and their motivations.
  • You have an optimistic outlook, the desire to inspire excellence.
  • Knowledge of usability principles and designing for accessibility, diversity, and inclusivity.
  • You understand the importance of providing and soliciting feedback in a graceful, constructive manner, with suggestions and solutions for improvement to both process and project.
  • You have a passion for playing and making games, with an understanding of what makes them fun and engaging.
  • You are comfortable presenting and rationalizing design strategy and decisions to diverse audiences, using these opportunities to educate and promote.
  • You can clearly articulate yourself with excellent written and verbal communication to a broad range of audiences.
  • Proficiency in multiple modern design tools such as Adobe XD, Sketch, Principal, Adobe CC, Figma, etc.
  • Familiarity with life simulation genre and games.
  • Please include portfolio link and password if applicable. Also, please be prepared to show most recent accomplishments/processes/case studies/projects. Super excited!!!

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Community / Marketing Title: Senior Experience Designer - UI/Visual Design - Maxis

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 258

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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