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Online Engineer - Criterion

複数の場所: Guildford, UK • Runcorn, UK

応募

Requisition Number: 170894

Position Title: Software Engineer I

External Description:

Criterion

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for phenomenal game feel, AAA audiovisual quality, and technical innovation in the Burnout & Need for Speed series and in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault, Arcade for Star Wars Battlefront II, Firestorm for Battlefield V and Battlefield 2042.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past four years, we are very proud to have been recognized by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

What an Online Engineer does at Criterion

We’re looking for an experienced engineer to be part of the Criterion’s online team. Daily you will work in C++ that would cover our client, dedicated server and backend online services. You would own the end-to-end implementation of our store from a first party and online standpoint and also have involvement in the creation or maintenance of some of our connected features. This could include leaderboards, telemetry, and UGC sharing. Your team will be also involved with the systems test process and launch of our titles ensuring that the experiences we create are delivered safely to our players.

Responsibilities

  • You will become part of the Need for Speed online team to help deliver connected services via our internal technologies (C++/MySQL)
  • Work with production to understand our commerce requirements and translate those into technical designs which are reviewed and signed off
  • Own our first-party commerce integrations and work with other domains to stand up our in-game store
  • Coordinate with our live/release teams to ensure the correct store deployments and setup
  • Work with EA Central Tech, Microsoft, and Sony to integrate their systems into Need for Speed

Qualifications / Skills

  • 6+ years of experience in C++ software development
  • Experience shipping titles(consoles and PC) and involved in live services
  • Source control experience (ideally Perforce)
  • Proficiency in integrating and maintaining large-scale systems
  • Experience with First Party APIs
  • Skills debugging complex applications
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience
  • Good understanding of client-server methodology, scalability, and security considerations

Advantages

  • Scripting languages (Python, Lua) and C#
  • Love games

City:

State:

Remote?: 1

Community / Marketing Title: Online Engineer - Criterion

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Date Opened: 2022-01-12 10:53:47.257

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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