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Client Software Engineer III

Multiple Locations: Texas, USA • Seattle, WA, USA • Austin, TX, USA • Redwood City, CA, USA • California, USA • Colorado, USA • Florida, USA • Georgia, USA • North Carolina, USA • Nevada, USA • Oregon, USA • Arizona, USA • Washington, USA

Notice

This position is no longer open.

Requisition Number: 170559

Position Title: Sr Software Engineer I

External Description:

1 year contract position - can be worked remotely!

At Maxis, we excel at outrageous thinking. It's the fuel that inspires the best games in the world. We're trailblazers and great storytellers. But it's not just about amazing your peers – it's about amazing yourself and our fans. Take risks. Work with dazzling minds and dare to dream big. Together, we can change the way millions play every day.  We are looking for someone with deep insights on how to create the best experience for our players.

You will report to a Development Manager. As a Client Software Engineer on The Sims, you will work on our client systems within the game. The work will range from rapid prototyping to production development. Most of the work will be done in C++.

Job Responsibilities:

  • Use C++ to implement client features and systems.
  • Extend existing client systems and create new ones.
  • Work with designers, producers, content creators and other engineers to develop game features.
  • Write technical design documents detailing software requirements.
  • Write code with performance and memory usage in mind.
  • Debug code to document and fix bugs.
  • Excellent technical problem-solving skills under iteratively changing requirements during development
  • You can cater your messaging based on audience and with diverse teams.

Qualifications: Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • Bachelor'/Master's degree in Computer Science, Software Engineering or related field.
  • 10+ years experience in a hands-on development role. • Working knowledge of modern C++.
  • Experience implementing complex game subsystems.
  • Experience with graphics libraries (DirectX'/OpenGL'/Metal) suggested. • An understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space.
  • Desktop development experience.
  • Experience with Windows platform and development tools (e.g. Visual Studio or other programming IDEs).
  • Skills debugging complex applications.
  • Experience optimizing existing game code to be more performant.

Pluses:

  • Mac development experience.
  • Console development experience.
  • Knowledge of Python, C#, or familiarity with WPF.
  • Demonstrate experience working in large data-driven games or applications.
  • Experience developing for large-scale live products.
  • Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.
  • Familiarity with The Sims games on PC'/Mac'/consoles

City:

State:

Community / Marketing Title: Client Software Engineer III

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 68

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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