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Game Designer (3C)

Location: Montreal, QC, Canada

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This position is no longer open.

Requisition Number: 170411

Position Title: Game Designer II

External Description:

"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

Motive is looking for a Gameplay Designer focused on combat and AI to join our team on the early stages of a new AAA project. You will join a small team of gameplay designers who report to the Lead Gameplay Designer.

Responsibilities :

  • Work with design leadership and other designers to ensure all parts of the combat experience support one another and fulfill the game's creative vision
  • Create AI characters and combat systems that realize the combat vision
  • Work with animation, art, audio, design, programming, and visual effects to develop your features to a high level of quality
  • Create new features and content using our in-house tools
  • Research and write design documents
  • Communicate the game's design to the team
  • Incorporate ideas and feedback from across the team and from testing to improve your features
  • Give concise and helpful feedback to help improve all aspects of the game
  • Use prototyping to learn and prove the design
  • Contribute to the development of tools and design processes to improve how we work

Qualifications :

  • 3+ years of design experience developing video games
  • Design credits on at least one title where you were responsible for major parts of the design of enemy AI, combat systems, or bosses
  • Experience working hands-on with a game engine to implement your designs
  • Knowledge of recent action games and trends in the market and the ability to apply insights from them
  • A relentless focus on the player experience

City:

State:

Community / Marketing Title: Game Designer (3C)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 6

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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