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3D Artist, Marketing Creative

여러 위치: Guildford, UK • Stockholm, Sweden • United Kingdom

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 170336

Position Title: Contingent

External Description:

3D Artist, Marketing Creative (12-month contract)
 
We’re Electronic Arts’ Marketing, Commercial, and Positive Play Organization (MCP). Our teams build meaningful relationships with hundreds of millions of players around the world who love our games. Our teams develop the strategic vision of our games; execute multi-channel campaigns; build global engagement; develop global insights; and we accelerate sales and publishing efforts worldwide.

EA’s Marcom Creative’s mission is to ignite the imaginations of players through world-class creative strategy and craftsmanship. We are a multidisciplinary creative team consisting of creatives, strategists, designers, artists, storytellers, and innovators that inspire the world to play. 

Reporting to the Creative Director of Design, you will be supporting development of key art and other brand imagery primarily for the Battlefield franchise.
 
Responsibilities:
  • Develop in collaboration with our partners, memorable and impactful brand imagery such as Key art and supporting art for the franchise and its live service.
  • Explore image concepts by mood-boarding, sketching, and composing in 3D.
  • Present work internally and interpret creative feedback into an iterative process.
  • Create, light and compose both in-game and offline Dioramas.
  • Help ensure consistency and quality benchmarks are met in both internal and partner execution.
Qualifications:
  • 4+ years experience creating 3D Art to a high standard  from scratch.
  • Proven experience in creating beautiful and striking imagery with characters, environments, vehicles and other hardware. Preferably in a military/shooter setting.
  • You can dive deep technically while keeping track of deadlines and communicating progress.
  • Deep knowledge and hands-on skills of virtual photography. A mastery in impactful cinematic realism is a must.
  • Highly skilled in 3D environment such as Frostbite, Unreal, Blender, Maya, ZBrush or Sketchup. 
  • Strong understanding and awareness of art trends, standards and processes, including best practices.
  • Ability to develop ideas from concept to execution. A well-rounded portfolio will have not only polished but also sketches that demonstrate your ability to easily explore ideas.
  • Self-motivated and able to work autonomously with excellent time management skills and a strong work ethic.
  • Ability to set clear priorities to complete tasks and know when to use wide brush strokes VS diving into details.
  • Possess solid communication skills – must be able to describe and articulate ideas and approaches to the team.
  • Experience in iterative processes of building assets to support a live-service game, including seasonal art, event art, and competitive events is a nice bonus.
  • A link to an impressive portfolio that showcases your best work is a must.
  • As part of the application process, we may ask you to take on a practical work test.
  • Experience with real-time game engines is a huge plus.
  • Passion for art and games!

City:

State:

Community / Marketing Title: 3D Artist, Marketing Creative

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 94

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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