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Software Engineer - Animation & Cinematics

Multiple Locations: British Columbia, Canada • Vancouver, BC, Canada

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This position is no longer open.

Requisition Number: 170325

Position Title: Software Engineer II

External Description:

Software Engineer - Frostbite

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

Why join the Frostbite Team?

As a Software Engineer on Frostbite, you will develop cutting-edge tools and runtime technologies for game developers across EA worldwide. As more and more games transition or get developed on Frostbite, it is essential that systems and components work and can use the powerful potential of the Frostbite Engine. As a seasoned software engineer, you will require proficiency in one or multiple domains spanning rendering, animation, systems, work pipelines. You will be part of a team that is passionate about pushing our technologies forward while having fun. You will work with both game teams and our core engine teams, offering further professional development.

Key Responsibilities

  • You will contribute to technical design and reviews
  • Work with game teams to promote creative workflows and maximize in-game performance
  • You will work in multiple areas of Frostbite to improve upon engine features
  • You will refactor complex features and systems to Frostbite and ensure they are feature-complete, performant and testable
  • You will dive into complex software and be a part of the productive team
  • You will report to a Sr. Engineering Manager

We are looking for:

  • 3+ years working experience in C++ and/or C#
  • 3+ years of OOP experience and an understanding of design patterns
  • Experience working with large multi-domain teams
  • Passion for solving hard problems with great people and learning new skills
  • BSc degree Computer Science, Engineering, Mathematics or related academic program or equivalent experience

It would be great if you also had:

  • Knowledge or experience in game engine development
  • Experience with complex codebase and software architecture design
  • Experience with Agile development practices
  • Experience in game development disciplines
  • Passion for video games

City:

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Community / Marketing Title: Software Engineer - Animation & Cinematics

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 153

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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