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Senior Voice Over Designer - DICE

Location: Stockholm, Stockholm County, Sweden

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Requisition Number: 170240

Position Title: Sr Audio Artist I

External Description:

DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative Mirror's Edge games.

We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.

The DICE Sound team is looking for a Voice Over Designer to work alongside their in-house VO team, as they record and implement vocal assets for high-profile, action-packed titles for Playstation, Xbox and PC platforms. We want you to be passionate about making great games, demonstrate excellent voice production skills, be a strong problem-solver and an effective communicator.

Responsibilities

  • Edit, process, implement and mix placeholder and final VO content into the game.
  • Work closely together with the VO Director and VO team to ensure the Vo team delivers the highest quality VO for our games.
  • Work closely with the VO Director and  Narrative team to ensure VO meets project goals.
  • Have a strong interest in the larger audio soundscape of the game and make sure the VO meets expectations.
  • Contribute with creative and technical solutions to improve VO in our games.
  • Help plan, attend and direct VO sessions/MOCAP shoots and deliver high quality VO content for our games.
  • Organize and maintain excellent structure of VO data pipeline - from script to localized assets..
  • Work together with the VO Director and and other stakeholders and liaise with VO outsourcing partners and vendors as required.
  • Work closely with the VO director to define and maintain VO recording and delivery quality specifications.
  • Work together with other disciplines to ensure good VO implementation and workflow.
  • Work together with Localization to ensure cohesion between English and localized languages.

 

Qualifications

  • The role requires 3 years of prior industry experience shipping AA/AAA titles or equivalent knowledge.
  • Desire to develop narrative, vo production, and engineering skills.
  • Proficient with modern studio hardware, recording techniques, and software such as Reaper, ProTools, Sound Forge, Waves plugins, RX etc.
  • Knowledge of audio middleware, e.g. WWISE, FMOD, Unity etc. useful but not essential
  • Knowledge of graphical audio programming, e.g. Reaktor, Max-MSP, Pure Data, useful but not essential.
  • Proficient with recording gear and recording techniques.
  • You should have a keen interest to actively seek new ways to improve VO in our games. 
  • Prior MOCAP/Location recording experience is useful but not essential.
  • Outstanding listening skills.
  • Excellent team and communication skills.
  • Strong artistic and narrative sense.
  • Excellent skills in english.
  • A passion for making great sounding games.

 

As part of your application, please provide:

  • An up-to-date resume and cover letter.
  • A show-reel demonstrating your skills within the relevant field.
  • As part of the application process we might ask you to perform a work assignment.

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Community / Marketing Title: Senior Voice Over Designer - DICE

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-11-24 20:04:51.343

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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