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Senior Software Engineer - Gameplay (Systems)

여러 위치: Arkansas, USA • Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA • Redwood City, CA, USA • Vancouver, BC, Canada • Toronto, ON, Canada • Montreal, QC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 170160

Position Title: Sr Software Engineer II

External Description:

 Pour visualiser la description de poste en français, veuillez sélectionner le français ("Select Language") dans le menu déroulant au haut de la page

Finding great talent and supporting our studios to be the top choice for people to do their best work is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next generation emergent storytelling.  Join us and pursue your passion to craft high quality, groundbreaking games that empower players to generate incredible stories of heroic adventure.  Help form the foundation of our ambitious, creative, diverse and inclusive team as we embark on this exciting journey!

We are making room for a talented Senior Software Engineer with a passion for innovative and engaging experiences to help us realize our vision of player-driven narrative in a AAA Action RPG.  This engineer’s primary role will be to work closely with our design team and author highly robust and flexible systems in support of our dynamic narrative gameplay goals.  This engineer will have the support of both a lead for technical guidance and a manager to ensure professional growth and well-being. And as a core member of our highly collaborative team, your influence will span as much of our codebase and design as your skills and interests dictate. 

 Responsibilities:

  • Collaborate with stakeholders across the team to flesh out the interconnected systems that will drive our procedural relationships and stories
    • Work with a mix of technical and less technical stakeholders to establish requirements
    • Work with leadership and production on accurate scheduling
    • Design, author, iterate on and maintain your systems to meet all functional, technical, and schedule requirements
    • Support systems with documentation and tooling for debugging, automation and testing
    • Work with QA and technical leadership to ensure stability and robustness of your systems
  • Help grow your knowledge and skills and that of those around you by interacting regularly with your peers via impromptu conversations, technical discussions and code reviews
  • Be supportive of those around you and open to exploring, proposing or adopting new ideas, technologies and practices

 Qualifications:

  • Eager collaborator and effective communicator with both engineers and content creators
  • Proven track record of shipping large complex gameplay systems (RPG systems, world state and narrative systems a plus)
  • Experience with Unreal Engine a plus
  • Passion for excellence in both your individual contributions and the overall quality of the game
  • Appreciation for robust, maintainable, easily readable code
  • 5+ years of professional C/C++ experience, B.S. degree in Computer Science or equivalent

City:

State:

Community / Marketing Title: Senior Software Engineer - Gameplay (Systems)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 133

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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