Sr. Technical Artist
Location: Seattle, Washington, United States
Requisition Number: 170159
Position Title: Senior Technical Artist
Finding great talent, and supporting our studios to be the best place for people to use their strengths, is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next-generation emergent storytelling. Join us to pursue your passion to create unique, groundbreaking and inclusive games that empower players to create incredible stories of heroic adventure.
You will become a foundational part of a respectful and diverse team as a Senior Technical Animator, focusing on building a next-generation animation pipeline, to be the backbone for a bold AAA open world action RPG with an emphasis on procedural stories.
As a Senior Technical Animator you will report to the Technical Art Director while working closely with the game teams, to explore cutting edge techniques and new technologies to create and guide our procedural characters and stories. You will work together with the other technical directors to establish the processes and pipelines to help bring our next-generation characters to life.
- You will research state-of-the-art technologies around real-time character animation systems, and in collaboration with the tools and pipeline teams, implementing these technologies.
- Work with the Technical Directors to build the tools and pipeline around both run time animation systems and external character workflows.
- You will contribute to all areas of the animation pipeline, including real-time animation systems, character setup and rigging.
- Understand the needs of the character art and animation teams and work with them to support and evolve the character pipeline and workflows.
- 5+ years of experience with game animation systems architecture.
- Experience shipping a successful AAA title with a focus on Animation and Character pipelines.
- Experience with run-time Animation graph techniques - State machines, Blend Trees, Blendspaces and Procedural Animation constructions.
- Experience with keyframe animation and motion capture data, animation principles and body mechanics.
- Comfortable writing tools and game code. (C++, C#, Python, or Blueprints).
Community / Marketing Title: Sr. Technical Artist
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-11-23 18:42:34.563
EEO Employer Verbiage:
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.