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Lead Narrative Designer

Emplacement: San Francisco, CA, USA

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Requisition Number: 170147

Position Title: Sr Game Designer

External Description:

 

Role Overview

As Lead Narrative Designer, you will be leading the narrative team for one of the most successful mobile games of all time, Kim Kardashian Hollywood. This is an exciting opportunity, as you’ll have a chance to work with a world-class, fun, and friendly team on a product that has had over 65M downloads to date and is currently seeing a huge resurgence in popularity and growth! 

In this role, you’ll help mentor, grow, and guide a highly creative small team of Narrative Designers to create, develop, and implement content-driven experiences for our players. You’ll be accountable for overseeing and driving narrative work from conception through to execution - bringing new, exciting stories to life and supporting gameplay that players will love, while driving measurable success for our business. We operate this game as a continual live service for our players and we strive to create something new, fun, and exciting for them every day!

You will play an integral creative role on the leads team, collaborating to inform the narrative direction of this product and potential new products. We are looking for someone with a real passion for working on games targeting a female audience, as well as knowledge of and enthusiasm for fashion and pop culture. This role, and most of the development team, is based in Toronto.

Responsibilities

  • Plan and oversee the creation of the narrative content for each monthly update of the game
  • Brainstorm and collaborate with the Art Director and Narrative Director to concept and plan the themes for each update
  • Produce deliverables such as schedules, design documents, and marketing materials
  • Set up and manage tasks for the narrative team
  • Collaborate and communicate with other department leads to support game features and art as needed
  • Develop new initiatives that impact specific game metrics, then adapt based on the results
  • Collaborate with engineers to build and improve tools for content creation
  • Conceptualize and execute on high level strategies around how to measure success for existing content and how to improve it
  • Document and verbally present monthly content plans to the full game team

 Qualifications

  • 5+ years as a Narrative Designer/Game Writer, 1+ years at a senior or lead level
  • Proven leadership abilities and teamwork skills
  • High level of creative energy and enthusiasm, ability to generate unique ideas quickly and on the fly, willingness to “throw ideas at the wall and see what sticks” and take educated risks
  • Ability to communicate ideas verbally and in writing, providing feedback and discussing creative direction with a constructive and diplomatic approach
  • Tremendous understanding of narrative in games and the ability to think from the player’s perspective
  • Superb written communication skills (English) and dialogue/scriptwriting skills
  • Proficiency with office suites/software (primarily spreadsheets, word-processors, and diagramming/charts)
  • A firm grasp of scheduling and task management
  • A desire to innovate and to go above and beyond in pursuit of excellence
  • A passion for making games and entertainment, and awareness of current trends 

Preferred Skills

  • A relevant bachelor's degree or diploma
  • An understanding of programming basics
  • Interest and experience in casual story and/or role-playing games

Nice to Have

  • Experience with Unity for future development
 
 
 
 

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Community / Marketing Title: Lead Narrative Designer

Company Profile:

Electronic Arts est la principale société de divertissement interactif, propulsée par une technologie innovante. Nous créons des expériences incroyables pour des millions de joueurs à travers le monde. Mais ce qui compte le plus, ce sont nos gens qui nous inspirent, et le monde, à jouer. Alors que nous apportons de nouvelles formes de divertissement aux gens du monde entier, nous avons besoin de personnes créatives, collaboratives, diverses et adaptables pour continuer à améliorer Electronic Arts.

EEOText: EA est un employeur qui offre l'égalité d'accès à l'emploi. Toutes les décisions d'emploi sont prises sans prendre en considération les critères de race, couleur de la peau, origine ethnique, descendance, sexe, genre, identité ou expressions de genre, orientation sexuelle, âge, de nature génétique, religion, invalidité, état de santé, grossesse, situation matrimoniale, situation familiale, état d'ancien combattant, ou encore toute autre caractéristique protégée par la loi. Nous tiendrons aussi compte des candidats qualifiés à l'emploi possédant un casier judiciaire, en vertu de la loi en vigueur. EA veille aussi à procéder à des aménagements spéciaux en milieu de travail pour les candidats qualifiés et présentant une invalidité, tel que requis par la loi en vigueur.

Days Open: 62

Can this position be remote?: 1

EEO Employer Verbiage:

EA est un employeur qui offre l'égalité d'accès à l'emploi. Toutes les décisions d'emploi sont prises sans prendre en considération les critères de race, couleur de la peau, origine ethnique, descendance, sexe, genre, identité ou expressions de genre, orientation sexuelle, âge, de nature génétique, religion, invalidité, état de santé, grossesse, situation matrimoniale, situation familiale ou état d'ancien combattant. EA veille aussi à procéder à des aménagements spéciaux en milieu de travail pour les candidats qualifiés et présentant une invalidité, tel que requis par la loi en vigueur.

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