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Gameplay Systems Designer

Location: Pasadena, California, United States

Notice

This position is no longer open.

Requisition Number: 170021

Position Title: Game Designer II

External Description:

Industrial Toys, creators of Midnight Star and Midnight Star: Renegade is ramping up to start its next adventure and looking for new team members to help make it the best yet.  Building on hard-won knowledge as an indie studio, we've joined forces with EA to realize our vision of what it means to be "Mobile To The Core!"  If you're interested in creating innovative experiences that will reach mobile players around the world, join up today!

Position Overview

We’re seeking a talented and experienced Game Designer to work in a fast-paced environment who is passionate about making great games with like-minded teammates. You will be responsible for designing features and systems to delight our players. As a creative force on the team, you will champion getting your ideas and designs into the game.

The ideal candidate will have proven experience in game design, innate ability to communicate complex ideas in a simple to understand ways, extensive knowledge of mobile games, and exceptional creativity. You can collaborate effectively with a team of developers to implement your designs and are familiar with using telemetry to validate and improve your designs.

Responsibilities

  • Design and drive the vision and implementation of features and game systems
  • Take part in internal and external playtests, and iterate based on feedback
  • Develop ideas for gameplay and progression systems throughout the player life-cycle
  • Work within existing systems and expand on them, including integrating feedback from user experience testing
  • Keep team updated on game wide design changes
  • Create and tune content to create an accessible yet deep experience for players
  • Generate actionable changes from research and live data
  • Quickly prototype design ideas in-game and rapidly iterate via playtesting
  • Develop data-gathering methods for game balancing and tuning

Requirements

  • Experience designing systems on at least one shipped title
  • Demonstrable content creation skills
  • Outstanding self-motivation and initiative in a highly dynamic environment
  • Demonstrative proof of an open-minded, progressive thinker who is flexible, energetic and driven with the ability to overcome obstacles and challenges with working solutions
  • Excellent verbal communication skills
  • Bachelor’s degree preferred but not required
  • Scripting experience is a plus

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider for employment qualified applicants with criminal records in accordance with applicable law.

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Community / Marketing Title: Gameplay Systems Designer

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-11-29 21:28:58.397

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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