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Sr. Manager of Research, Player Support Experience

Multiple Locations: Austin, TX, USA • Seattle, WA, USA • Redwood City, CA, USA • Guildford, UK • Vancouver, BC, Canada • Montreal, QC, Canada • Orlando, FL, USA • Baton Rouge, LA, USA

Notice

This position is no longer open.

Requisition Number: 169903

Position Title: Sr Manager Program Management

External Description:

EA values creativity, pioneering, passion, determination, learning, and teamwork. We mean things like acting with curiosity, speaking up with original ideas, and committing to each other as one team.

We're looking for people to make great experiences for our players. People that will come to the office excited to work and have some fun.

We celebrate diversity and inclusion by making this a place where you can come to work and be yourself. And aim to create great experiences for our employees as often as our players.

Come join us! We're hiring a Sr. Manager of Research, Player Support Experience  to join EA's Worldwide Customer Experience (WWCE) organization.

We have an interdisciplinary experience team in our Customer Service organization tasked with shaping the experience strategy to reduce friction in support experiences for players. This team – in deep collaboration with colleagues in product management, studio development, marketing, engineering, data science, service delivery, and more – uses human-centered design methods to understand the needs and motivations of our players and bring solutions to life.

Your team, composed of Researchers, Experience Designers, Analysts and Process Designers, aspires to create seamless, experiences for players and employees. We document end-to-end player journeys, identify unmet needs and challenges, and prioritize and advocate for the most impactful opportunities. Then we create a cohesive ecosystem of well-designed, user-friendly services, products, and applications. From problem discovery to delivery, we put people at the center of everything we do. You will report to the Director of Process and Experience Design, and promote essential strategic programs to create impact at scale.

You know how to tell a story, help others see the value and purpose in your proposals, and provide others the tools needed to act. You are not only passionate about experience design but also a culture champion, an advocate, passionate about design for players and employees, and a translator of player needs and impact.

Responsibilities:

People Management

  • Create an inclusive, diverse, supportive, and thriving work environment and team culture.
  • Manage team of interdisciplinary experience skills; where you can mentor and grow a diverse skillset.
  • Coach the Experience Design team to achieve high-quality work on time and on budget, using essential skills like collaboration, communication, facilitation, and leadership, and the design process end-to-end.
  • Prioritize resources for projects such that it aligns with our needs and growth goals for individuals.

Design & Technical Leadership

  • Improve our organization's adoption of Design Thinking. Establish practices and models that allow us to focus on player needs consistently and effectively.
  • Enhance the team's standards and delivery in customer research, communication and design.
  • Partner with teams around EA to promote and incorporate user-centered design methods, translate conceptual ideas into design solutions and establish user experience standards.
  • Direct and provide technical expertise to Experience researchers and designers to produce high-quality delivery of essential artifacts like: requirements gathering, workflows, prototypes, and executive presentations

Operations & Strategy

  • Shape processes to ensure designers are leading us on how best to identify and support player needs.
  • Justify expenditures for products and tools and manage tool allocations and acquisition.
  • Work with leadership to build the team's strategy, intake process, and model as a shared service organization.

Qualifications:

  • 7+ years in experience design with at least 3 years leading teams.
  • Develop an understanding of business and system dependencies. Examine solutions holistically to understand the impact of changes.
  • Can find the root cause and develop solutions to a variety of problems of moderate to large scope and complexity.
  • Create Business Cases, User Stories, Workflow Diagrams, Process Maps, and System Testing.
  • Advocate and promote the importance of user centered design.
  • Phenomenal ability to design for user needs by incorporating research, strategy, and analytics.
  • Can create outstanding branded experiences.
  • Know how to coach and inspire teams.
  • Experience dealing with non-creative decision makers.
  • Excellent storytelling ability using both visual and verbal tools.
  • Game industry or customer support experience preferred.

 

City:

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Remote?: 1

Community / Marketing Title: Sr. Manager of Research, Player Support Experience

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-11-10 14:15:51.07

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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