Senior Camera Systems Designer (Star Wars Team)
Location: Seattle, Washington, United States
Requisition Number: 169844
Position Title: Sr Game Designer
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.
We're looking for an accomplished Senior Camera Systems Designer who will embrace our philosophy and share their hard earned expertise to create an incredible Star Wars experience for our players. They are someone who is passionate about the Star Wars Universe and is invigorated by the camera scripting process for third person action/adventure games. If this sounds like you, we're looking forward to seeing your resume!
What you'll do...
- Design and own the camera systems for the game.
- Tune and maintain the camera systems.
- Develop strategies for scripting cameras for levels.
- Own all elements of the run-time camera system. This includes navigation/traversal and combat cameras, level-scripted cameras, and cinematic cameras.
- Implement initial and polish passes.
- Work closely with combat designers, level designers, and the lead designer to ensure the best quality results that combine gameplay usability cameras with composition.
- Help mentor other designers and lead by example.
Ideally, you will have…
- 5+ years' professional game development experience in mission, game, combat, or systems design through the full development cycle, from concept to ship.
- Experience focused on designing and implementing camera systems on a shipped AAA game/s is ideal.
- Strong experience and instincts in scripting video game cameras. This could be level cameras, systems cameras, combat cameras, cinematic cameras, etc. The more varied the experience, the better!
- Extremely knowledgeable and passionate about cinematography, photography and scene composition.
- Experience in Maya and/or Unreal (or comparable 3D packages).
- Understand the camera scripting process inside and out.
- Speak knowledgeably in regards to camera systems used in games of all types.
- Passion for video games!
Please provide a portfolio that shows superior camera design sensibilities. This can come in several forms including, a shipped title or a mod created for a retail game. A good sample is fun to play, is professionally polished, and is intuitively playable, accessible, and well rounded.
Community / Marketing Title: Senior Camera Systems Designer (Star Wars Team)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-11-08 16:53:57.67
EEO Employer Verbiage:
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.