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C++ Online Operations Engineer - Criterion

위치: Guildford, UK

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 169837

Position Title: Software Engineer III

External Description:

For more than fifteen years we've entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for phenomenal game feel, AAA audiovisual quality, and technical innovation in the Burnout & Need for Speed series and in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault, Arcade for Star Wars Battlefront II, Firestorm for Battlefield V and Battlefield 2042.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We'd love to hear yours! Crunch doesn't help make a better game. We don't do it. For the past four years, we are very proud to have been recognized by gamesindustry.biz as one of the best places to work in the UK. Let's talk about how you will be a part of it.

Responsibilities

  • You will work with Electronic Art's internal infrastructure teams to ensure that our environments are set up and running smoothly for the whole Need for Speed franchise
  • You will work hands-on to ensure that our dedicated servers are running correctly within our chosen hosting environment by implementing metric systems using C++
  • Develop user-friendly tools, efficient pipelines, and workflows that aid in the development and iteration of game servers
  • Work with and implement different monitoring dashboards and alerting systems using Datadog, Grafana, and Slack (for alerts)
  • Be a POC and help triage live issues that may occur for Need for Speed's live games
  • Work with our release teams and ensure that the correct versions of all our backend systems are rolled out for our live services
  • Occasionally work on our backend application server that provides connected features to the game

Qualifications / Skills

  • C++ experience
  • Scripting experience in Python, Go, Bash
  • Linux / Ubuntu / Centos
  • Source control experience (Perforce/Git)
  • Dashboard creation experience in Grafana/Datadog
  • Comfortable working in a large Linux and Windows environment

Advantages

  • AWS or similar cloud experience
  • Experience working in an enterprise microservice environment

City:

State:

Community / Marketing Title: C++ Online Operations Engineer - Criterion

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 123

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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