filler

Software Engineer – Frostbite, Production Systems

Multiple Locations: Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 169717

Position Title: Software Engineer III

External Description:

Software Engineer – Frostbite, Production Systems

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

As a member of the Production Systems product area you will work with Editor and Content Framework teams , reporting to the Senior Engineering Manager of the Product Area.

The Editor Framework team works on core parts of FrostEd, our desktop tool that empowers content creators to build amazing game experiences. Your team will build robust libraries and services that can be used across various domains including audio, rendering and UI. You will be at the core of building an easy to use and scalable tool to power a massive community of accomplished game creators.

The Content Framework team works on building core systems for data management and game asset processing that make our tools responsive and stable for thousands of users editing millions of assets. Some examples of what Content Framework team works with are: 

  • The system that provides on-disk data to our editor
  • The pipeline for creating game-ready data from raw or source data
  • A caching system for built data to increase efficiency
  • A service for On-demand loading of large game data

We are looking for someone who is passionate about working collaboratively across these two teams and building high quality tools.

 Responsibilities

  • Work collaboratively on design, test, and maintenance of services delivered by the teams and take ownership of those services.
  • Communicate with game and other Frostbite teams around the world to understand their specific needs
  • Provide support to customers by addressing issues and looking for opportunities to make systematic improvements
  • Gain domain expertise and actively share knowledge within the product area

 Required Skills and Experience

  • 5+ years of experience with C++ programming, data-guided design, and software architecture
  • C# proficiency
  • Working knowledge of developing graphical user interfaces - ideally WPF
  • Experience with agile development practices

Desired Skills and Experience

  • Experience of data processing and data management
  • Experience implementing databases or file systems
  • Experience developing Windows desktop applications
  • Experience building games and supporting content creation workflows
  • Bachelor’s degree in a technical discipline (computer science, computer engineering or mathematics)

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer – Frostbite, Production Systems

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-11-04 18:38:11.65

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html