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Game Designer - Pogo Games

Multiple Locations: New York, NY, USA • Edmonton, AB, Canada

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This position is no longer open.

Requisition Number: 169621

Position Title: Game Designer I

External Description:

 

Join us!

Pogo has been the leader in online casual games since 1998. We are the best online casual games destination where players can enjoy titles across multiple genres including Solitaire, Mahjong, Match 3, and others. Our experienced global team provides high-quality HTML5 games across the top casual genres, which support engaging metagames and social interactions.

About this Position

You'll work with a tight-knit team of enthusiastic industry professionals from all walks of life. You will use your passion and knowledge to create fresh takes on classic games, create original mechanics for classic remasters, and create new experiences for a casual audience on the web and mobile. You are passionate about and have experience working in areas including systems, events, economy, and multi-player design. You will report directly to the Associate Design Director and have a high level of interaction with other leads and team members. This role is open to remote work.

Responsibilities

  • Partner with Pogo Production and Product to lead the design of new games and their systems.
  • Create design documentation, and level design to communicate functionality and vision to the team.
  • Work with multiple disciplines to agree on designs.
  • Adapt to technical and production constraints and participate in finding solutions to improve features.
  • Design flexible economy systems and features (such as progression and reward structures, currencies, sinks and sources) aligned with the creative, game, and product directions.
  • Implement, tune, and balance game systems, economies, and progression gathering feedback and adjusting design accordingly
  • Analyze data and react to current trends in the industry to create new content.
  • Articulate design choices regarding the player experience and motivations.
  • Remain current on level design theory and best practices.

Qualifications

  • 3+ years of design experience, with shipped games in casual/mobile.
  • Experience with casual and F2P design; including MTX and social features.
  • Experience designing features and systems
  • Passion for making games, and an understanding of the casual market.
  • Individual contributor with the potential and willingness to manage a small design team
  • Evidence of work in an Agile environment, creating alignment on live service deliverables.
  • Excellent verbal and written skills.
  • Experience working with a distributed development team
  • Knowledge of the game industry, trends, competition, platforms, and market.

What's in it for you?

A creative environment, engaging work, excellent benefits, and lots of great perks. Plus, the chance to shape the gaming habits and lifestyles of everyone you know – not just the gamers in your family, but all types of players. At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

 

 

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Community / Marketing Title: Game Designer - Pogo Games

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 121

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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