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Programmeur de Rendu / Rendering Programmer

Multiple Locations: Montreal, QC, Canada • Toronto, ON, Canada • Quebec, Canada

Notice

This position is no longer open.

Requisition Number: 169609

Position Title: Software Engineer III

External Description:

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“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary.  You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

Who You Are

A highly collaborative person with several years of experience developing systems for AAA console and PC games. You have an advanced level C++ and Rendering knowledge. You work well with artists and are able to translate their artistic desires into efficient code. You’re curious about the latest research and advancements in Computer Graphics. 

You understand that quality isn’t only achieved by adding new rendering features but also by making the most out of the code you write by profiling it (Razor, Pix, RenderDoc) and making the necessary optimizations.

You enjoy working in a team that strives to reach strong visual fidelity and coherence.

What You Do:

  • Works with artists and other rendering developers to design and implement world class rendering features.
  • Develops and authors all phases of technical design specifications and completes implementation.
  • Optimizes, hardens and improves graphics techniques, workflows and pipelines throughout the lifecycle of the project.


Qualifications:

  • 5+ years of PC or console game programming experience as a rendering programmer
  • Advanced knowledge of C++ and Data Oriented Design
  • Advanced knowledge of major graphics APIs
  • Extensive knowledge of GPU and console hardware
  • Passion for computer graphics and game development
  • Strong math background
  • Self-motivated with proven experience researching, developing, and optimizing rendering solutions for a variety of platforms
  • A commitment to delivering high quality games
  • Experience working in an environment with an emphasis on concurrency, memory, and performance
  • B.Sc. in Computer Science, Computer Engineering, or equivalent education

City:

State:

Remote?: 0

Community / Marketing Title: Programmeur de Rendu / Rendering Programmer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-10-28 13:12:06.99

EEO Employer Verbiage:

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