Programmeur de Rendu / Rendering Programmer
Multiple Locations: Montreal, QC, Canada • Toronto, ON, Canada • Quebec, Canada
Requisition Number: 169609
Position Title: Software Engineer III
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“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.
Who You Are
A highly collaborative person with several years of experience developing systems for AAA console and PC games. You have an advanced level C++ and Rendering knowledge. You work well with artists and are able to translate their artistic desires into efficient code. You’re curious about the latest research and advancements in Computer Graphics.
You understand that quality isn’t only achieved by adding new rendering features but also by making the most out of the code you write by profiling it (Razor, Pix, RenderDoc) and making the necessary optimizations.
You enjoy working in a team that strives to reach strong visual fidelity and coherence.
What You Do:
- Works with artists and other rendering developers to design and implement world class rendering features.
- Develops and authors all phases of technical design specifications and completes implementation.
- Optimizes, hardens and improves graphics techniques, workflows and pipelines throughout the lifecycle of the project.
- 5+ years of PC or console game programming experience as a rendering programmer
- Advanced knowledge of C++ and Data Oriented Design
- Advanced knowledge of major graphics APIs
- Extensive knowledge of GPU and console hardware
- Passion for computer graphics and game development
- Strong math background
- Self-motivated with proven experience researching, developing, and optimizing rendering solutions for a variety of platforms
- A commitment to delivering high quality games
- Experience working in an environment with an emphasis on concurrency, memory, and performance
- B.Sc. in Computer Science, Computer Engineering, or equivalent education
Community / Marketing Title: Programmeur de Rendu / Rendering Programmer
Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.
EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-10-28 13:12:06.99
EEO Employer Verbiage:
EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.